comparison src/implab/Uuid.js @ 0:fc2517695ee1

Initial commit, draft import of existing work
author cin
date Thu, 01 Jun 2017 13:20:03 +0300
parents
children 93fb6c09f2e1
comparison
equal deleted inserted replaced
-1:000000000000 0:fc2517695ee1
1 // uuid.js
2 //
3 // Copyright (c) 2010-2012 Robert Kieffer
4 // MIT License - http://opensource.org/licenses/mit-license.php
5 define(
6 [],
7 function () {
8 'use strict';
9
10 var _window = 'undefined' !== typeof window ? window : null;
11
12 // Unique ID creation requires a high quality random # generator. We
13 // feature
14 // detect to determine the best RNG source, normalizing to a function
15 // that
16 // returns 128-bits of randomness, since that's what's usually required
17 var _rng, _mathRNG, _nodeRNG, _whatwgRNG, _previousRoot;
18
19 function setupBrowser() {
20 // Allow for MSIE11 msCrypto
21 var _crypto = _window.crypto || _window.msCrypto;
22
23 if (!_rng && _crypto && _crypto.getRandomValues) {
24 // WHATWG crypto-based RNG - http://wiki.whatwg.org/wiki/Crypto
25 //
26 // Moderately fast, high quality
27 try {
28 var _rnds8 = new Uint8Array(16);
29 _whatwgRNG = _rng = function whatwgRNG() {
30 _crypto.getRandomValues(_rnds8);
31 return _rnds8;
32 };
33 _rng();
34 } catch (e) {}
35 }
36
37 if (!_rng) {
38 // Math.random()-based (RNG)
39 //
40 // If all else fails, use Math.random(). It's fast, but is of
41 // unspecified
42 // quality.
43 var _rnds = new Array(16);
44 _mathRNG = _rng = function () {
45 for (var i = 0, r; i < 16; i++) {
46 if ((i & 0x03) === 0) {
47 r = Math.random() * 0x100000000;
48 }
49 _rnds[i] = r >>> ((i & 0x03) << 3) & 0xff;
50 }
51
52 return _rnds;
53 };
54 if ('undefined' !== typeof console && console.warn) {
55 console
56 .warn("[SECURITY] node-uuid: crypto not usable, falling back to insecure Math.random()");
57 }
58 }
59 }
60
61 function setupNode() {
62 // Node.js crypto-based RNG -
63 // http://nodejs.org/docs/v0.6.2/api/crypto.html
64 //
65 // Moderately fast, high quality
66 if ('function' === typeof require) {
67 try {
68 var _rb = require('crypto').randomBytes;
69 _nodeRNG = _rng = _rb && function () {
70 return _rb(16);
71 };
72 _rng();
73 } catch (e) {}
74 }
75 }
76
77 if (_window) {
78 setupBrowser();
79 } else {
80 setupNode();
81 }
82
83 // Buffer class to use
84 var BufferClass = ('function' === typeof Buffer) ? Buffer : Array;
85
86 // Maps for number <-> hex string conversion
87 var _byteToHex = [];
88 var _hexToByte = {};
89 for (var i = 0; i < 256; i++) {
90 _byteToHex[i] = (i + 0x100).toString(16).substr(1);
91 _hexToByte[_byteToHex[i]] = i;
92 }
93
94 // **`parse()` - Parse a UUID into it's component bytes**
95 function parse(s, buf, offset) {
96 var i = (buf && offset) || 0,
97 ii = 0;
98
99 buf = buf || [];
100 s.toLowerCase().replace(/[0-9a-f]{2}/g, function (oct) {
101 if (ii < 16) { // Don't overflow!
102 buf[i + ii++] = _hexToByte[oct];
103 }
104 });
105
106 // Zero out remaining bytes if string was short
107 while (ii < 16) {
108 buf[i + ii++] = 0;
109 }
110
111 return buf;
112 }
113
114 // **`unparse()` - Convert UUID byte array (ala parse()) into a string**
115 function unparse(buf, offset) {
116 var i = offset || 0,
117 bth = _byteToHex;
118 return bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] +
119 bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' +
120 bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] +
121 bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] +
122 bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]];
123 }
124
125 // **`v1()` - Generate time-based UUID**
126 //
127 // Inspired by https://github.com/LiosK/UUID.js
128 // and http://docs.python.org/library/uuid.html
129
130 // random #'s we need to init node and clockseq
131 var _seedBytes = _rng();
132
133 // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit =
134 // 1)
135 var _nodeId = [
136 _seedBytes[0] | 0x01,
137 _seedBytes[1],
138 _seedBytes[2],
139 _seedBytes[3],
140 _seedBytes[4],
141 _seedBytes[5]
142 ];
143
144 // Per 4.2.2, randomize (14 bit) clockseq
145 var _clockseq = (_seedBytes[6] << 8 | _seedBytes[7]) & 0x3fff;
146
147 // Previous uuid creation time
148 var _lastMSecs = 0,
149 _lastNSecs = 0;
150
151 // See https://github.com/broofa/node-uuid for API details
152 function v1(options, buf, offset) {
153 var i = buf && offset || 0;
154 var b = buf || [];
155
156 options = options || {};
157
158 var clockseq = (options.clockseq != null) ? options.clockseq : _clockseq;
159
160 // UUID timestamps are 100 nano-second units since the Gregorian
161 // epoch,
162 // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so
163 // time is handled internally as 'msecs' (integer milliseconds) and
164 // 'nsecs'
165 // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01
166 // 00:00.
167 var msecs = (options.msecs != null) ? options.msecs : new Date()
168 .getTime();
169
170 // Per 4.2.1.2, use count of uuid's generated during the current
171 // clock
172 // cycle to simulate higher resolution clock
173 var nsecs = (options.nsecs != null) ? options.nsecs : _lastNSecs + 1;
174
175 // Time since last uuid creation (in msecs)
176 var dt = (msecs - _lastMSecs) + (nsecs - _lastNSecs) / 10000;
177
178 // Per 4.2.1.2, Bump clockseq on clock regression
179 if (dt < 0 && options.clockseq == null) {
180 clockseq = clockseq + 1 & 0x3fff;
181 }
182
183 // Reset nsecs if clock regresses (new clockseq) or we've moved onto
184 // a new
185 // time interval
186 if ((dt < 0 || msecs > _lastMSecs) && options.nsecs == null) {
187 nsecs = 0;
188 }
189
190 // Per 4.2.1.2 Throw error if too many uuids are requested
191 if (nsecs >= 10000) {
192 throw new Error(
193 'uuid.v1(): Can\'t create more than 10M uuids/sec');
194 }
195
196 _lastMSecs = msecs;
197 _lastNSecs = nsecs;
198 _clockseq = clockseq;
199
200 // Per 4.1.4 - Convert from unix epoch to Gregorian epoch
201 msecs += 12219292800000;
202
203 // `time_low`
204 var tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000;
205 b[i++] = tl >>> 24 & 0xff;
206 b[i++] = tl >>> 16 & 0xff;
207 b[i++] = tl >>> 8 & 0xff;
208 b[i++] = tl & 0xff;
209
210 // `time_mid`
211 var tmh = (msecs / 0x100000000 * 10000) & 0xfffffff;
212 b[i++] = tmh >>> 8 & 0xff;
213 b[i++] = tmh & 0xff;
214
215 // `time_high_and_version`
216 b[i++] = tmh >>> 24 & 0xf | 0x10; // include version
217 b[i++] = tmh >>> 16 & 0xff;
218
219 // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)
220 b[i++] = clockseq >>> 8 | 0x80;
221
222 // `clock_seq_low`
223 b[i++] = clockseq & 0xff;
224
225 // `node`
226 var node = options.node || _nodeId;
227 for (var n = 0; n < 6; n++) {
228 b[i + n] = node[n];
229 }
230
231 return buf ? buf : unparse(b);
232 }
233
234 // **`v4()` - Generate random UUID**
235
236 // See https://github.com/broofa/node-uuid for API details
237 function v4(options, buf, offset) {
238 // Deprecated - 'format' argument, as supported in v1.2
239 var i = buf && offset || 0;
240
241 if (typeof (options) === 'string') {
242 buf = (options === 'binary') ? new BufferClass(16) : null;
243 options = null;
244 }
245 options = options || {};
246
247 var rnds = options.random || (options.rng || _rng)();
248
249 // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
250 rnds[6] = (rnds[6] & 0x0f) | 0x40;
251 rnds[8] = (rnds[8] & 0x3f) | 0x80;
252
253 // Copy bytes to buffer, if provided
254 if (buf) {
255 for (var ii = 0; ii < 16; ii++) {
256 buf[i + ii] = rnds[ii];
257 }
258 }
259
260 return buf || unparse(rnds);
261 }
262
263 // Export public API
264 var uuid = function() {
265 return new String(v4());
266 };
267 uuid.v1 = v1;
268 uuid.v4 = v4;
269 uuid.create = v4;
270 uuid.empty = "00000000-0000-0000-0000-000000000000";
271 uuid.parse = parse;
272 uuid.unparse = unparse;
273 uuid.BufferClass = BufferClass;
274 uuid._rng = _rng;
275 uuid._mathRNG = _mathRNG;
276 uuid._nodeRNG = _nodeRNG;
277 uuid._whatwgRNG = _whatwgRNG;
278
279 return uuid;
280 });