diff src/implab/Uuid.js @ 34:27e8e9e38e07 default tip

Слияние
author nickolay
date Wed, 05 Jun 2019 20:44:15 +0300
parents 8af8e840dd49 1dc2fd263b90
children
line wrap: on
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--- a/src/implab/Uuid.js	Wed Jun 05 17:44:17 2019 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,278 +0,0 @@
-//     uuid.js
-//
-//     Copyright (c) 2010-2012 Robert Kieffer
-//     MIT License - http://opensource.org/licenses/mit-license.php
-define([], function () {
-    'use strict';
-
-    var _window = 'undefined' !== typeof window ? window : null;
-
-    // Unique ID creation requires a high quality random # generator. We
-    // feature
-    // detect to determine the best RNG source, normalizing to a function
-    // that
-    // returns 128-bits of randomness, since that's what's usually required
-    var _rng, _mathRNG, _nodeRNG, _whatwgRNG, _previousRoot;
-
-    function setupBrowser() {
-        // Allow for MSIE11 msCrypto
-        var _crypto = _window.crypto || _window.msCrypto;
-
-        if (!_rng && _crypto && _crypto.getRandomValues) {
-            // WHATWG crypto-based RNG - http://wiki.whatwg.org/wiki/Crypto
-            //
-            // Moderately fast, high quality
-            try {
-                var _rnds8 = new Uint8Array(16);
-                _whatwgRNG = _rng = function whatwgRNG() {
-                    _crypto.getRandomValues(_rnds8);
-                    return _rnds8;
-                };
-                _rng();
-            } catch (e) { /**/ }
-        }
-
-        if (!_rng) {
-            // Math.random()-based (RNG)
-            //
-            // If all else fails, use Math.random(). It's fast, but is of
-            // unspecified
-            // quality.
-            var _rnds = new Array(16);
-            _mathRNG = _rng = function () {
-                for (var i = 0, r; i < 16; i++) {
-                    if ((i & 0x03) === 0) {
-                        r = Math.random() * 0x100000000;
-                    }
-                    _rnds[i] = r >>> ((i & 0x03) << 3) & 0xff;
-                }
-
-                return _rnds;
-            };
-            if ('undefined' !== typeof console && console.warn) {
-                console
-                    .warn("[SECURITY] node-uuid: crypto not usable, falling back to insecure Math.random()");
-            }
-        }
-    }
-
-    function setupNode() {
-        // Node.js crypto-based RNG -
-        // http://nodejs.org/docs/v0.6.2/api/crypto.html
-        //
-        // Moderately fast, high quality
-        if ('function' === typeof require) {
-            try {
-                var _rb = require('crypto').randomBytes;
-                _nodeRNG = _rng = _rb && function () {
-                    return _rb(16);
-                };
-                _rng();
-            } catch (e) { /**/ }
-        }
-    }
-
-    if (_window) {
-        setupBrowser();
-    } else {
-        setupNode();
-    }
-
-    // Buffer class to use
-    var BufferClass = ('function' === typeof Buffer) ? Buffer : Array;
-
-    // Maps for number <-> hex string conversion
-    var _byteToHex = [];
-    var _hexToByte = {};
-    for (var i = 0; i < 256; i++) {
-        _byteToHex[i] = (i + 0x100).toString(16).substr(1);
-        _hexToByte[_byteToHex[i]] = i;
-    }
-
-    // **`parse()` - Parse a UUID into it's component bytes**
-    function parse(s, buf, offset) {
-        var i = (buf && offset) || 0,
-            ii = 0;
-
-        buf = buf || [];
-        s.toLowerCase().replace(/[0-9a-f]{2}/g, function (oct) {
-            if (ii < 16) { // Don't overflow!
-                buf[i + ii++] = _hexToByte[oct];
-            }
-        });
-
-        // Zero out remaining bytes if string was short
-        while (ii < 16) {
-            buf[i + ii++] = 0;
-        }
-
-        return buf;
-    }
-
-    // **`unparse()` - Convert UUID byte array (ala parse()) into a string**
-    function unparse(buf, offset) {
-        var i = offset || 0,
-            bth = _byteToHex;
-        return bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] +
-            bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' +
-            bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] +
-            bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] +
-            bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]];
-    }
-
-    // **`v1()` - Generate time-based UUID**
-    //
-    // Inspired by https://github.com/LiosK/UUID.js
-    // and http://docs.python.org/library/uuid.html
-
-    // random #'s we need to init node and clockseq
-    var _seedBytes = _rng();
-
-    // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit =
-    // 1)
-    var _nodeId = [
-        _seedBytes[0] | 0x01,
-        _seedBytes[1],
-        _seedBytes[2],
-        _seedBytes[3],
-        _seedBytes[4],
-        _seedBytes[5]
-    ];
-
-    // Per 4.2.2, randomize (14 bit) clockseq
-    var _clockseq = (_seedBytes[6] << 8 | _seedBytes[7]) & 0x3fff;
-
-    // Previous uuid creation time
-    var _lastMSecs = 0,
-        _lastNSecs = 0;
-
-    // See https://github.com/broofa/node-uuid for API details
-    function v1(options, buf, offset) {
-        var i = buf && offset || 0;
-        var b = buf || [];
-
-        options = options || {};
-
-        var clockseq = (options.clockseq != null) ? options.clockseq : _clockseq;
-
-        // UUID timestamps are 100 nano-second units since the Gregorian
-        // epoch,
-        // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so
-        // time is handled internally as 'msecs' (integer milliseconds) and
-        // 'nsecs'
-        // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01
-        // 00:00.
-        var msecs = (options.msecs != null) ? options.msecs : new Date()
-            .getTime();
-
-        // Per 4.2.1.2, use count of uuid's generated during the current
-        // clock
-        // cycle to simulate higher resolution clock
-        var nsecs = (options.nsecs != null) ? options.nsecs : _lastNSecs + 1;
-
-        // Time since last uuid creation (in msecs)
-        var dt = (msecs - _lastMSecs) + (nsecs - _lastNSecs) / 10000;
-
-        // Per 4.2.1.2, Bump clockseq on clock regression
-        if (dt < 0 && options.clockseq == null) {
-            clockseq = clockseq + 1 & 0x3fff;
-        }
-
-        // Reset nsecs if clock regresses (new clockseq) or we've moved onto
-        // a new
-        // time interval
-        if ((dt < 0 || msecs > _lastMSecs) && options.nsecs == null) {
-            nsecs = 0;
-        }
-
-        // Per 4.2.1.2 Throw error if too many uuids are requested
-        if (nsecs >= 10000) {
-            throw new Error(
-                'uuid.v1(): Can\'t create more than 10M uuids/sec');
-        }
-
-        _lastMSecs = msecs;
-        _lastNSecs = nsecs;
-        _clockseq = clockseq;
-
-        // Per 4.1.4 - Convert from unix epoch to Gregorian epoch
-        msecs += 12219292800000;
-
-        // `time_low`
-        var tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000;
-        b[i++] = tl >>> 24 & 0xff;
-        b[i++] = tl >>> 16 & 0xff;
-        b[i++] = tl >>> 8 & 0xff;
-        b[i++] = tl & 0xff;
-
-        // `time_mid`
-        var tmh = (msecs / 0x100000000 * 10000) & 0xfffffff;
-        b[i++] = tmh >>> 8 & 0xff;
-        b[i++] = tmh & 0xff;
-
-        // `time_high_and_version`
-        b[i++] = tmh >>> 24 & 0xf | 0x10; // include version
-        b[i++] = tmh >>> 16 & 0xff;
-
-        // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)
-        b[i++] = clockseq >>> 8 | 0x80;
-
-        // `clock_seq_low`
-        b[i++] = clockseq & 0xff;
-
-        // `node`
-        var node = options.node || _nodeId;
-        for (var n = 0; n < 6; n++) {
-            b[i + n] = node[n];
-        }
-
-        return buf ? buf : unparse(b);
-    }
-
-    // **`v4()` - Generate random UUID**
-
-    // See https://github.com/broofa/node-uuid for API details
-    function v4(options, buf, offset) {
-        // Deprecated - 'format' argument, as supported in v1.2
-        var i = buf && offset || 0;
-
-        if (typeof (options) === 'string') {
-            buf = (options === 'binary') ? new BufferClass(16) : null;
-            options = null;
-        }
-        options = options || {};
-
-        var rnds = options.random || (options.rng || _rng)();
-
-        // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
-        rnds[6] = (rnds[6] & 0x0f) | 0x40;
-        rnds[8] = (rnds[8] & 0x3f) | 0x80;
-
-        // Copy bytes to buffer, if provided
-        if (buf) {
-            for (var ii = 0; ii < 16; ii++) {
-                buf[i + ii] = rnds[ii];
-            }
-        }
-
-        return buf || unparse(rnds);
-    }
-
-    // Export public API
-    var uuid = function () {
-        return new String(v4());
-    };
-    uuid.v1 = v1;
-    uuid.v4 = v4;
-    uuid.create = v4;
-    uuid.empty = "00000000-0000-0000-0000-000000000000";
-    uuid.parse = parse;
-    uuid.unparse = unparse;
-    uuid.BufferClass = BufferClass;
-    uuid._rng = _rng;
-    uuid._mathRNG = _mathRNG;
-    uuid._nodeRNG = _nodeRNG;
-    uuid._whatwgRNG = _whatwgRNG;
-
-    return uuid;
-});
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