annotate Implab/PromiseActionReaction`1.cs @ 274:22629bf26121 v3

Unity xml configuration, alpha2
author cin
date Fri, 27 Apr 2018 04:47:52 +0300
parents d82909310094
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1 using System;
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2 using System.Diagnostics;
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3
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4 namespace Implab {
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5 class PromiseActionReaction<T> : IResolvable<T> {
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6 readonly Deferred m_next;
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7
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8 readonly IDispatcher m_dispatcher;
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9
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10 readonly Action<T, Deferred> m_fulfilled;
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11
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12 readonly Action<Exception, Deferred> m_rejected;
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13
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14 public IPromise Promise {
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15 get { return m_next.Promise; }
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16 }
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18 public PromiseActionReaction(Action<T, Deferred> fulfilled, Action<Exception, Deferred> rejected, Deferred next, IDispatcher dispatcher) {
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19 m_next = next;
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20 m_fulfilled = fulfilled;
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21 m_rejected = rejected;
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22 m_dispatcher = dispatcher;
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23 }
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24
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25 public void Resolve(T result) {
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26 if (m_fulfilled != null) {
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27 if (m_dispatcher != null)
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28 m_dispatcher.Enqueue(ResolveImpl, result);
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29 else
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30 ResolveImpl(result);
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31 } else {
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32 m_next.Resolve();
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33 }
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34 }
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35
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36 void ResolveImpl (T result) {
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37 m_fulfilled(result, m_next);
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38 }
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39
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40 public void Reject(Exception error) {
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41 if (m_fulfilled != null) {
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42 if (m_dispatcher != null)
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43 m_dispatcher.Enqueue(RejectImpl, error);
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44 else
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45 RejectImpl(error);
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46 } else {
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47 m_next.Reject(error);
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48 }
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49 }
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51 void RejectImpl(Exception error) {
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52 m_rejected(error, m_next);
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53 }
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54
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55 public static PromiseActionReaction<T> Create(Action<T> fulfilled, Action<Exception> rejected, IDispatcher dispatcher) {
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56 return new PromiseActionReaction<T>(
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57 fulfilled != null ? PromiseHandler.Create(fulfilled) : null,
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58 rejected != null ? PromiseHandler.Create(rejected) : null,
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59 new Deferred(),
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60 dispatcher
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61 );
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62 }
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63
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64 public static PromiseActionReaction<T> Create(Func<T,IPromise> fulfilled, Action<Exception> rejected, IDispatcher dispatcher) {
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65 return new PromiseActionReaction<T>(
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66 fulfilled != null ? PromiseHandler.Create(fulfilled) : null,
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67 rejected != null ? PromiseHandler.Create(rejected) : null,
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68 new Deferred(),
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69 dispatcher
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70 );
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71 }
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73 public static PromiseActionReaction<T> Create(Action<T> fulfilled, Func<Exception, IPromise> rejected, IDispatcher dispatcher) {
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74 return new PromiseActionReaction<T>(
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75 fulfilled != null ? PromiseHandler.Create(fulfilled) : null,
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76 rejected != null ? PromiseHandler.Create(rejected) : null,
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77 new Deferred(),
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78 dispatcher
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79 );
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80 }
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81
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82 public static PromiseActionReaction<T> Create(Func<T,IPromise> fulfilled, Func<Exception, IPromise> rejected, IDispatcher dispatcher) {
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83 return new PromiseActionReaction<T>(
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84 fulfilled != null ? PromiseHandler.Create(fulfilled) : null,
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85 rejected != null ? PromiseHandler.Create(rejected) : null,
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86 new Deferred(),
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87 dispatcher
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88 );
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89 }
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90 }
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91 }