annotate MonoPlay/Program.cs @ 185:822aab37b107 ref20160224

runnable component, work in progress
author cin
date Mon, 18 Apr 2016 16:41:17 +0300
parents 4f82e0f161c3
children d45bdf510514
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1 using System;
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2 using Implab;
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3 using System.Threading.Tasks;
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4 using Implab.Formats.JSON;
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5 using System.IO;
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6 using System.Text.Json;
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7
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8 namespace MonoPlay {
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9 class MainClass {
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10
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11
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12 public static void Main(string[] args) {
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13 if (args == null)
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14 throw new ArgumentNullException("args");
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15 int t1, t2;
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16
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17 for (int i = 0; i < 2; i++) {
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18 t1 = Environment.TickCount;
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19 int elements =0;
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20 using (var reader = new JSONParser(File.OpenText("/home/sergey/temp/citylots.json"))) {
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21 while (reader.Read())
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22 elements++;
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23 }
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24
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25 t2 = Environment.TickCount;
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26 Console.WriteLine("attempt {0} done: {1} ms, {2:.00} Mb, {3} GC, Elements: {4}",i+1, t2 - t1, GC.GetTotalMemory(false) / (1024*1024), GC.CollectionCount(0), elements );
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27 }
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29 Console.WriteLine("Syste.Text.Json");
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30 var paraser = new JsonParser();
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31 for (int i = 0; i < 2; i++) {
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32 t1 = Environment.TickCount;
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33 using (var reader = File.OpenText("/home/sergey/temp/citylots.json")) {
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34 paraser.Parse(reader);
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35 }
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36
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37 t2 = Environment.TickCount;
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38 Console.WriteLine("attempt {0} done: {1} ms, {2:.00} Mb, {3} GC, ",i+1, t2 - t1, GC.GetTotalMemory(false) / (1024*1024), GC.CollectionCount(0));
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39 }
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42 }
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44 }
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45 }