annotate Implab.Test/PollingComponentTests.cs @ 209:a867536c68fc v2

Bound promise to CancellationToken Added new states to ExecutionSate enum. Added Safe.Guard() method to handle cleanup of the result of the promise
author cin
date Wed, 16 Nov 2016 03:06:08 +0300
parents 8200ab154c8a
children
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1 using System;
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2 using System.Reflection;
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3 using System.Threading;
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4 using Implab.Parallels;
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5 using Implab.Components;
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6 using Implab.Test.Mock;
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7
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8 #if MONO
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9
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10 using NUnit.Framework;
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11 using TestClassAttribute = NUnit.Framework.TestFixtureAttribute;
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12 using TestMethodAttribute = NUnit.Framework.TestAttribute;
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13 using AssertFailedException = NUnit.Framework.AssertionException;
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14 #else
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15
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16 using Microsoft.VisualStudio.TestTools.UnitTesting;
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17
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18 #endif
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19
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20 namespace Implab.Test {
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21 [TestClass]
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22 public class PollingComponentTests {
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23 static void ShouldThrow(Action action) {
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24 try {
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25 action();
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26 Assert.Fail();
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27 } catch (AssertFailedException) {
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28 throw;
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29 } catch {
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30 }
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31 }
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32
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33 [TestMethod]
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34 public void NormalFlowTest() {
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35 var comp = new MockPollingComponent(TimeSpan.FromMilliseconds(1), null, false);
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36
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37 Assert.AreEqual(ExecutionState.Created, comp.State);
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38
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39 comp.Initialize();
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40
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41 Assert.AreEqual(ExecutionState.Ready, comp.State);
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42
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43 comp.Start().Join(1000);
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44
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45 Assert.AreEqual(ExecutionState.Running, comp.State);
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46
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47 comp.Stop().Join(1000);
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48
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49 Assert.AreEqual(ExecutionState.Disposed, comp.State);
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50
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51 }
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52
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53 [TestMethod]
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54 public void ShouldStartTicks() {
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55 var signal = new Signal();
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56
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57 var comp = new MockPollingComponent(TimeSpan.FromMilliseconds(1), null, true);
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58 comp.MockTick = ct => {
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59 signal.Set();
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60 return Promise.Success;
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61 };
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62
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63 comp.Start().Join(1000);
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64 signal.Wait(1000);
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65 comp.Stop().Join(1000);
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66 }
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67
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68 [TestMethod]
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69 public void StopShouldWaitForTickToComplete() {
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70 var comp = new MockPollingComponent(TimeSpan.FromMilliseconds(1), null, true);
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71 var signal = new Signal();
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72 var promise = new Promise();
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73
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74 // timer should tick once
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75 comp.MockTick = ct => {
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76 signal.Set();
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77 return promise;
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78 };
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79
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80 // start timer
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81 comp.Start().Join(1000);
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82
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83 signal.Wait(); // wait for tick
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84
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85 // try to stop component
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86 var stopping = comp.Stop();
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87
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88 Assert.AreEqual(ExecutionState.Stopping, comp.State);
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89 ShouldThrow(() => stopping.Join(100));
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90 Assert.AreEqual(ExecutionState.Stopping, comp.State);
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91
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92 // complete operation
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93 promise.Resolve();
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94
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95 // the component should stop normally
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96 stopping.Join(1000);
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97
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98 Assert.AreEqual(ExecutionState.Disposed, comp.State);
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99 }
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100
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101 [TestMethod]
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102 public void ShouldRecoverAfterTickError() {
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103 var ticks = 0;
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104
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105 var comp = new MockPollingComponent(TimeSpan.FromMilliseconds(1), null, true);
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106 var signal = new Signal(); // will signal when timer fires 10 times
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107
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108 comp.MockTick = ct => {
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109 ticks++;
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110 if (ticks == 10)
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111 signal.Set();
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112 // each time handler dies
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113 throw new Exception("tainted handler");
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114 };
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115
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116 comp.Start();
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117
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118 signal.Wait(1000);
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119
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120 comp.Stop().Join(1000);
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121
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122 Assert.AreEqual(ExecutionState.Disposed, comp.State);
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123 }
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124
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125 [TestMethod]
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126 public void StopCancelHandlerOnStop() {
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127 var comp = new MockPollingComponent(TimeSpan.FromMilliseconds(1), null, true);
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128 var started = new Signal();
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129 bool cancelled = false;
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130
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131 // timer should tick once
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132 comp.MockTick = ct => {
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133 started.Set();
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134
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135 while(!ct.IsCancellationRequested) {
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136 Thread.Sleep(1);
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137 }
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138
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139 cancelled = true;
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140
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141 throw new OperationCanceledException();
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142 };
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143
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144 // start timer
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145 comp.Start().Join(1000);
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146
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147 started.Wait(); // wait for tick
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148
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149 // try to stop component
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150 comp.Stop().Join(1000);
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151
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152 Assert.AreEqual(true, cancelled);
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153
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154 Assert.AreEqual(ExecutionState.Disposed, comp.State);
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155 }
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156
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157 [TestMethod]
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158 public void FailTickOnStopShouldBeIgnored() {
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159 var comp = new MockPollingComponent(TimeSpan.FromMilliseconds(1), null, true);
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160 var started = new Signal();
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161 var finish = new Signal();
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162
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163 // timer should tick once
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164 comp.MockTick = ct => {
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165 started.Set();
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166 finish.Wait();
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167 // component is in stopping state here
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168 throw new Exception("Die, die, die!!!");
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169 };
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170
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171
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172 comp.MockOnError = comp.CallComponentFail;
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173
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174 // start timer
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175 comp.Start().Join(1000);
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176
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177 started.Wait(); // wait for tick
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178
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179 // try to stop component
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180 var stopping = comp.Stop();
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181
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182 // the component is in stopping state but it is waiting for the tick handler to complete
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183 finish.Set(); // signal the tick handler to finish
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184
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185 // tick handler should stop rather soon
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186 stopping.Join(1000);
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187
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188 // validate the component is disposed
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189 Assert.AreEqual(ExecutionState.Disposed, comp.State);
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190 }
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191
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192 [TestMethod]
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193 public void FailTickShouldFailComponent() {
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194 var comp = new MockPollingComponent(TimeSpan.FromMilliseconds(1), null, true);
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195 var started = new Signal();
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196 var finish = new Signal();
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197
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198 // timer should tick once
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199 comp.MockTick = ct => {
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200 started.Set();
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201 throw new Exception("Die, die, die!!!");
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202 };
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203
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204
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205 comp.MockOnError = err => {
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206 comp.CallComponentFail(err);
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207 finish.Set();
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208 };
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209
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210 // start timer
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211 comp.Start().Join(1000);
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212
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213 started.Wait(); // wait for tick
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214
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215 finish.Wait();
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216
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217 // try to stop component
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218 ShouldThrow(() => comp.Stop());
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219
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220 Assert.AreEqual(ExecutionState.Failed, comp.State);
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221 Assert.IsNotNull(comp.LastError);
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222 Assert.AreEqual("Die, die, die!!!", comp.LastError.Message);
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223
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224 comp.Dispose();
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225 Assert.AreEqual(ExecutionState.Disposed, comp.State);
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226 }
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227
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228 }
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229 }
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230