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1 using Implab;
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2 using System;
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3 using System.Collections.Generic;
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4 using System.Linq;
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5
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6 namespace Implab.Automaton {
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165
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7 public class DFATransitionTable<TTag> : IDFATableBuilder {
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8 DFAStateDescriptior[] m_dfaTable;
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164
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9
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10 int m_stateCount;
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11 int m_symbolCount;
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12 int m_initialState;
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13
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14 readonly Dictionary<int, TTag[]> m_finalStates = new Dictionary<int, TTag[]>();
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15 readonly HashSet<AutomatonTransition> m_transitions = new HashSet<AutomatonTransition>();
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16
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17
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18 #region IDFADefinition implementation
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19
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165
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20 public DFAStateDescriptior[] GetTransitionTable() {
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164
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21 if (m_dfaTable == null) {
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22 if (m_stateCount <= 0)
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23 throw new InvalidOperationException("Invalid automaton definition: states count = {0}", m_stateCount);
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24 if (m_symbolCount <= 0)
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25 throw new InvalidOperationException("Invalid automaton definition: symbols count = {0}", m_symbolCount);
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26
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27 m_dfaTable = ConstructTransitionTable();
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28 }
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29 return m_dfaTable;
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30 }
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31
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32 public bool IsFinalState(int s) {
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33 Safe.ArgumentInRange(s, 0, m_stateCount, "s");
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34
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35 return m_finalStates.ContainsKey(s);
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36 }
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37
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38 public IEnumerable<KeyValuePair<int,TTag[]>> FinalStates {
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39 get {
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40 return m_finalStates;
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41 }
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42 }
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43
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44 public int StateCount {
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45 get { return m_stateCount; }
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46 }
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47
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48 public int AlphabetSize {
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49 get { return m_symbolCount; }
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50 }
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51
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52 public int InitialState {
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53 get { return m_initialState; }
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54 }
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55
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56 #endregion
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57
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58 protected virtual DFAStateDescriptior<TTag>[] ConstructTransitionTable() {
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59 var dfaTable = new DFAStateDescriptior<TTag>[m_stateCount];
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60
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61 foreach (var pair in m_finalStates) {
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62 var idx = pair.Key;
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63
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64 dfaTable[idx].final = true;
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65 dfaTable[idx].tag = pair.Value;
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66 }
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67
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68 foreach (var t in m_transitions) {
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69 if (dfaTable[t.s1].transitions == null) {
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70 dfaTable[t.s1].transitions = new int[m_symbolCount];
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71 for (int i = 0; i < dfaTable[t.s1].transitions.Length; i++)
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72 dfaTable[t.s1].transitions[i] = DFAConst.UNREACHABLE_STATE;
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73 }
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74
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75 dfaTable[t.s1].transitions[t.edge] = t.s2;
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76 }
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77 }
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78
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79 #region IDFADefinitionBuilder
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80
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81 public void DefineTransition(int s1, int s2, int symbol) {
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82 if (m_dfaTable != null)
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83 throw new InvalidOperationException("The transition table is already built");
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84
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85 Safe.ArgumentAssert(s1 > 0, "s1");
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86 Safe.ArgumentAssert(s2 > 0, "s2");
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87 Safe.ArgumentAssert(symbol >= 0, "symbol");
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88
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89 m_stateCount = Math.Max(Math.Max(m_stateCount, s1 + 1), s2 + 1);
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90 m_symbolCount = Math.Max(m_symbolCount, symbol + 1);
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91
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92 m_transitions.Add(new AutomatonTransition(s1, s2, symbol));
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93 }
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94
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95 public void MarkFinalState(int state, params TTag[] tags) {
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96 if (m_dfaTable != null)
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97 throw new InvalidOperationException("The transition table is already built");
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98
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99 m_finalStates[state] = tags;
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100 }
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101
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102 public void SetInitialState(int s) {
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103 Safe.ArgumentAssert(s >= 0, "s");
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104 m_initialState = s;
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105 }
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106
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107
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108 #endregion
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109
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110 protected void Optimize<TInput, TState>(
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111 IDFATableBuilder<TTag> optimalDFA,
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112 IAlphabet<TInput> inputAlphabet,
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113 IAlphabetBuilder<TInput> optimalInputAlphabet,
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114 IAlphabet<TState> stateAlphabet,
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115 IAlphabetBuilder<TState> optimalStateAlphabet
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116 ) {
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117 Safe.ArgumentNotNull(optimalDFA, "dfa");
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118 Safe.ArgumentNotNull(optimalInputAlphabet, "optimalInputAlphabet");
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119 Safe.ArgumentNotNull(optimalStateAlphabet, "optimalStateAlphabet");
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120 Safe.ArgumentNotNull(inputAlphabet, "inputAlphabet");
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121 Safe.ArgumentNotNull(stateAlphabet, "stateAlphabet");
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122
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123 if (inputAlphabet.Count != m_symbolCount)
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124 throw new InvalidOperationException("The input symbols aphabet mismatch");
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125 if (stateAlphabet.Count != m_stateCount)
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126 throw new InvalidOperationException("The states alphabet mismatch");
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127
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128 var setComparer = new CustomEqualityComparer<HashSet<int>>(
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129 (x, y) => x.SetEquals(y),
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130 s => s.Sum(x => x.GetHashCode())
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131 );
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132
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133 var arrayComparer = new CustomEqualityComparer<TTag[]>(
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134 (x,y) => (new HashSet<int>(x)).SetEquals(new HashSet<int>(y)),
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135 a => a.Sum(x => x.GetHashCode())
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136 );
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137
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138 var optimalStates = new HashSet<HashSet<int>>(setComparer);
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139 var queue = new HashSet<HashSet<int>>(setComparer);
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140
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141 // получаем конечные состояния, сгруппированные по маркерам
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142 optimalStates.UnionWith(
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143 m_finalStates
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144 .GroupBy(pair => pair.Value, arrayComparer)
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145 .Select(
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146 g => new HashSet<int>(
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147 g.Select( pair => pair.Key)
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148 )
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149 )
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150 );
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151
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152 var state = new HashSet<int>(
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153 Enumerable
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154 .Range(0, m_stateCount - 1)
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155 .Where(i => !m_finalStates.ContainsKey(i))
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156 );
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157 optimalStates.Add(state);
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158 queue.Add(state);
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159
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160 var rmap = m_transitions
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161 .GroupBy(t => t.s2)
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162 .ToLookup(
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163 g => g.Key, // s2
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164 g => g.ToLookup(t => t.edge, t => t.s1)
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165 );
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166
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167 while (queue.Count > 0) {
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168 var stateA = queue.First();
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169 queue.Remove(stateA);
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170
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171 for (int c = 0; c < m_symbolCount; c++) {
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172 var stateX = new HashSet<int>();
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173 foreach(var a in stateA)
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174 stateX.UnionWith(rmap[a][c]); // all states from wich 'c' leads to 'a'
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175
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176 foreach (var stateY in optimalStates.ToArray()) {
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177 if (stateX.Overlaps(stateY) && !stateY.IsSubsetOf(stateX)) {
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178 var stateR1 = new HashSet<int>(stateY);
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179 var stateR2 = new HashSet<int>(stateY);
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180
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181 stateR1.IntersectWith(stateX);
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182 stateR2.ExceptWith(stateX);
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183
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184 optimalStates.Remove(stateY);
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185 optimalStates.Add(stateR1);
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186 optimalStates.Add(stateR2);
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187
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188 if (queue.Contains(stateY)) {
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189 queue.Remove(stateY);
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190 queue.Add(stateR1);
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191 queue.Add(stateR2);
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192 } else {
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193 queue.Add(stateR1.Count <= stateR2.Count ? stateR1 : stateR2);
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194 }
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195 }
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196 }
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197 }
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198 }
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199
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200 // карта получения оптимального состояния по соотвествующему ему простому состоянию
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201 var statesMap = stateAlphabet.Reclassify(optimalStateAlphabet, optimalStates);
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202
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203 // получаем минимальный алфавит
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204 // входные символы не различимы, если Move(s,a1) == Move(s,a2)
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205 var optimalAlphabet = m_transitions
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206 .GroupBy(t => Tuple.Create(statesMap[t.s1], statesMap[t.s2]), t => t.edge);
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207
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208 var alphabetMap = inputAlphabet.Reclassify(optimalInputAlphabet, optimalAlphabet);
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209
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210 var optimalTags = m_finalStates
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211 .GroupBy(pair => statesMap[pair.Key])
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212 .ToDictionary(
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213 g => g.Key,
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214 g => g.SelectMany(pair => pair.Value).ToArray()
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215 );
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216
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217 // построение автомата
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218 optimalDFA.SetInitialState(statesMap[m_initialState]);
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219
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220 foreach (var pair in optimalTags)
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221 optimalDFA.MarkFinalState(pair.Key, pair.Value);
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222
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223 foreach (var t in m_transitions.Select(t => new AutomatonTransition(statesMap[t.s1],statesMap[t.s2],alphabetMap[t.edge])).Distinct())
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224 optimalDFA.DefineTransition(t.s1, t.s2, t.edge);
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225
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226 }
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227
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228 protected void PrintDFA<TInput, TState>(IAlphabet<TInput> inputAlphabet, IAlphabet<TState> stateAlphabet) {
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229 Safe.ArgumentNotNull(inputAlphabet, "inputAlphabet");
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230 Safe.ArgumentNotNull(stateAlphabet, "stateAlphabet");
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231
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232 var inputMap = inputAlphabet.CreateReverseMap();
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233 var stateMap = stateAlphabet.CreateReverseMap();
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234
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235 for (int i = 0; i < inputMap.Length; i++)
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236 Console.WriteLine("C{0}: {1}", i, String.Join(",", inputMap[i]));
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237
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238
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239 foreach(var t in m_transitions)
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240 Console.WriteLine(
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241 "[{0}] -{{{1}}}-> [{2}]{3}",
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242 stateMap[t.s1],
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243 String.Join(",", inputMap[t.edge]),
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244 stateMap[t.s2],
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245 m_finalStates.ContainsKey(t.s2) ? "$" : ""
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246 );
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247
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248 }
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249
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250 }
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251 }
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