Mercurial > pub > ImplabNet
annotate Implab/Parallels/WorkerPool.cs @ 23:f0568ff069a5
Слияние с promises
| author | cin |
|---|---|
| date | Wed, 13 Nov 2013 14:03:20 +0400 |
| parents | 6a56df4ec59e |
| children | dabf79fde388 |
| rev | line source |
|---|---|
| 12 | 1 using System; |
| 2 using System.Collections.Generic; | |
| 3 using System.Linq; | |
| 4 using System.Text; | |
| 5 using System.Threading; | |
| 6 using System.Diagnostics; | |
| 7 | |
| 8 namespace Implab.Parallels { | |
| 15 | 9 public class WorkerPool : DispatchPool<Action> { |
| 12 | 10 |
| 15 | 11 MTQueue<Action> m_queue = new MTQueue<Action>(); |
| 12 int m_queueLength = 0; | |
| 16 | 13 readonly int m_threshold = 1; |
| 13 | 14 |
| 16 | 15 public WorkerPool(int minThreads, int maxThreads, int threshold) |
| 15 | 16 : base(minThreads, maxThreads) { |
| 16 | 17 m_threshold = threshold; |
| 18 InitPool(); | |
| 19 } | |
| 20 | |
| 21 public WorkerPool(int minThreads, int maxThreads) : | |
| 22 base(minThreads, maxThreads) { | |
| 23 InitPool(); | |
| 13 | 24 } |
| 25 | |
| 15 | 26 public WorkerPool(int threads) |
| 27 : base(threads) { | |
| 16 | 28 InitPool(); |
| 13 | 29 } |
| 30 | |
| 15 | 31 public WorkerPool() |
| 32 : base() { | |
| 16 | 33 InitPool(); |
| 13 | 34 } |
| 35 | |
| 12 | 36 public Promise<T> Invoke<T>(Func<T> task) { |
| 37 if (task == null) | |
| 38 throw new ArgumentNullException("task"); | |
| 15 | 39 if (IsDisposed) |
| 40 throw new ObjectDisposedException(ToString()); | |
| 12 | 41 |
| 42 var promise = new Promise<T>(); | |
| 43 | |
| 15 | 44 EnqueueTask(delegate() { |
| 13 | 45 try { |
| 46 promise.Resolve(task()); | |
| 47 } catch (Exception e) { | |
| 48 promise.Reject(e); | |
| 49 } | |
| 50 }); | |
| 12 | 51 |
| 52 return promise; | |
| 53 } | |
| 54 | |
| 15 | 55 protected void EnqueueTask(Action unit) { |
| 56 Debug.Assert(unit != null); | |
| 16 | 57 var len = Interlocked.Increment(ref m_queueLength); |
| 15 | 58 m_queue.Enqueue(unit); |
| 16 | 59 |
|
21
6a56df4ec59e
DispatchPool works again, but performance is poor in some cases
cin
parents:
20
diff
changeset
|
60 if (len > m_threshold*ActiveThreads) |
|
6a56df4ec59e
DispatchPool works again, but performance is poor in some cases
cin
parents:
20
diff
changeset
|
61 GrowPool(); |
| 12 | 62 } |
| 63 | |
| 15 | 64 protected override bool TryDequeue(out Action unit) { |
| 65 if (m_queue.TryDequeue(out unit)) { | |
| 66 Interlocked.Decrement(ref m_queueLength); | |
| 67 return true; | |
| 12 | 68 } |
| 15 | 69 return false; |
| 12 | 70 } |
| 71 | |
| 15 | 72 protected override void InvokeUnit(Action unit) { |
| 73 unit(); | |
| 12 | 74 } |
| 16 | 75 |
| 12 | 76 } |
| 77 } |
