Mercurial > pub > ImplabNet
comparison Implab.Diagnostics.Interactive/InteractiveListener.cs @ 48:d9d794b61bb9 interactive logger
Interactive tracing
Improved working with tracing contexts
| author | cin |
|---|---|
| date | Fri, 18 Apr 2014 12:34:45 +0400 |
| parents | b181f7bcb259 |
| children | 790e8a997d30 |
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| 47:b181f7bcb259 | 48:d9d794b61bb9 |
|---|---|
| 7 using System.Threading.Tasks; | 7 using System.Threading.Tasks; |
| 8 using System.Windows.Forms; | 8 using System.Windows.Forms; |
| 9 | 9 |
| 10 namespace Implab.Diagnostics.Interactive | 10 namespace Implab.Diagnostics.Interactive |
| 11 { | 11 { |
| 12 public class InteractiveListener: Disposable | 12 public class InteractiveListener: TextListenerBase |
| 13 { | 13 { |
| 14 TraceForm m_form; | 14 TraceForm m_form; |
| 15 | 15 |
| 16 SynchronizationContext m_syncGuiThread; | 16 SynchronizationContext m_syncGuiThread; |
| 17 readonly Promise<object> m_guiStarted = new Promise<object>(); | |
| 17 | 18 |
| 18 readonly IPromiseBase m_guiFinished; | 19 readonly IPromiseBase m_guiFinished; |
| 19 readonly Promise<object> m_guiStarted = new Promise<object>(); | |
| 20 | |
| 21 readonly IPromiseBase m_workerFinished = new Promise<object>(); | 20 readonly IPromiseBase m_workerFinished = new Promise<object>(); |
| 22 | 21 |
| 23 readonly MTQueue<TraceViewItem> m_queue = new MTQueue<TraceViewItem>(); | 22 readonly MTQueue<TraceViewItem> m_queue = new MTQueue<TraceViewItem>(); |
| 24 readonly AutoResetEvent m_queueEvent = new AutoResetEvent(false); | 23 readonly AutoResetEvent m_queueEvent = new AutoResetEvent(false); |
| 25 | 24 |
| 28 | 27 |
| 29 readonly object m_pauseLock = new object(); | 28 readonly object m_pauseLock = new object(); |
| 30 bool m_paused; | 29 bool m_paused; |
| 31 readonly ManualResetEvent m_pauseEvent = new ManualResetEvent(true); | 30 readonly ManualResetEvent m_pauseEvent = new ManualResetEvent(true); |
| 32 | 31 |
| 33 public InteractiveListener() { | 32 public InteractiveListener(bool global) : base(global) { |
| 34 m_guiFinished = AsyncPool.InvokeNewThread(() => { | 33 m_guiFinished = AsyncPool.InvokeNewThread(GuiThread); |
| 35 GuiThread(); | 34 m_workerFinished = AsyncPool.InvokeNewThread(QueueThread); |
| 36 return 0; | |
| 37 }); | |
| 38 | 35 |
| 39 m_guiStarted.Join(); | 36 m_guiStarted.Join(); |
| 40 } | 37 } |
| 41 | 38 |
| 42 void GuiThread() { | 39 void GuiThread() { |
| 43 m_form = new TraceForm(); // will create SynchronizationContext | 40 m_form = new TraceForm(); // will create SynchronizationContext |
| 41 | |
| 42 m_form.PauseEvents += (s,a) => Pause(); | |
| 43 m_form.ResumeEvents += (s, a) => Resume(); | |
| 44 | |
| 44 m_syncGuiThread = SynchronizationContext.Current; | 45 m_syncGuiThread = SynchronizationContext.Current; |
| 45 m_guiStarted.Resolve(); | 46 m_guiStarted.Resolve(); |
| 46 Application.Run(); | 47 Application.Run(); |
| 47 } | 48 } |
| 48 | 49 |
| 91 public void HideForm() { | 92 public void HideForm() { |
| 92 m_syncGuiThread.Post(x => m_form.Hide(), null); | 93 m_syncGuiThread.Post(x => m_form.Hide(), null); |
| 93 } | 94 } |
| 94 | 95 |
| 95 void Terminate() { | 96 void Terminate() { |
| 97 m_exitPending = true; | |
| 98 Resume(); | |
| 96 m_syncGuiThread.Post(x => Application.ExitThread(), null); | 99 m_syncGuiThread.Post(x => Application.ExitThread(), null); |
| 97 } | 100 } |
| 98 | 101 |
| 99 protected override void Dispose(bool disposing) { | 102 protected override void Dispose(bool disposing) { |
| 100 if (disposing) { | 103 if (disposing) { |
| 101 Terminate(); | 104 Terminate(); |
| 102 m_guiFinished.Join(); | 105 m_guiFinished.Join(); |
| 103 } | 106 } |
| 104 base.Dispose(disposing); | 107 base.Dispose(disposing); |
| 105 } | 108 } |
| 109 | |
| 110 protected override void WriteEntry(TraceContext context, EventText text, string channel) { | |
| 111 var item = new TraceViewItem { | |
| 112 Indent = text.indent, | |
| 113 Message = text.content, | |
| 114 Thread = context.ThreadId, | |
| 115 Channel = channel, | |
| 116 Timestamp = Environment.TickCount | |
| 117 }; | |
| 118 | |
| 119 Enqueue(item); | |
| 120 } | |
| 106 } | 121 } |
| 107 } | 122 } |
