diff Implab/Parallels/ArrayTraits.cs @ 15:0f982f9b7d4d promises

implemented parallel map and foreach for arrays rewritten WorkerPool with MTQueue for more efficiency
author cin
date Thu, 07 Nov 2013 03:41:32 +0400
parents
children 5a4b735ba669
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line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Implab/Parallels/ArrayTraits.cs	Thu Nov 07 03:41:32 2013 +0400
@@ -0,0 +1,152 @@
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using System.Linq;
+using System.Text;
+using System.Threading;
+
+namespace Implab.Parallels {
+    public static class ArrayTraits {
+        class ArrayIterator<TSrc> : DispatchPool<int> {
+            readonly Action<TSrc> m_action;
+            readonly TSrc[] m_source;
+            readonly Promise<int> m_promise = new Promise<int>();
+
+            int m_pending;
+            int m_next;
+
+            public ArrayIterator(TSrc[] source, Action<TSrc> action, int threads)
+                : base(threads) {
+
+                Debug.Assert(source != null);
+                Debug.Assert(action != null);
+
+                m_next = 0;
+                m_source = source;
+                m_pending = source.Length;
+                m_action = action;
+
+                m_promise.Anyway(() => Dispose());
+                m_promise.Cancelled(() => Dispose());
+
+                InitPool();
+            }
+
+            public Promise<int> Promise {
+                get {
+                    return m_promise;
+                }
+            }
+
+            protected override bool TryDequeue(out int unit) {
+                int index;
+                unit = -1;
+                do {
+                    index = m_next;
+                    if (index >= m_source.Length)
+                        return false;
+                } while (index != Interlocked.CompareExchange(ref m_next, index + 1, index));
+
+                unit = index;
+                return true;
+            }
+
+            protected override void InvokeUnit(int unit) {
+                try {
+                    m_action(m_source[unit]);
+                    int pending;
+                    do {
+                        pending = m_pending;
+                    } while (pending != Interlocked.CompareExchange(ref m_pending, pending - 1, pending));
+                    pending--;
+                    if (pending == 0)
+                        m_promise.Resolve(m_source.Length);
+                } catch (Exception e) {
+                    m_promise.Reject(e);
+                }
+            }
+        }
+
+        class ArrayMapper<TSrc, TDst>: DispatchPool<int> {
+            readonly Func<TSrc, TDst> m_transform;
+            readonly TSrc[] m_source;
+            readonly TDst[] m_dest;
+            readonly Promise<TDst[]> m_promise = new Promise<TDst[]>();
+
+            int m_pending;
+            int m_next;
+
+            public ArrayMapper(TSrc[] source, Func<TSrc, TDst> transform, int threads)
+                : base(threads) {
+
+                Debug.Assert (source != null);
+                Debug.Assert( transform != null);
+
+                m_next = 0;
+                m_source = source;
+                m_dest = new TDst[source.Length];
+                m_pending = source.Length;
+                m_transform = transform;
+
+                m_promise.Anyway(() => Dispose());
+                m_promise.Cancelled(() => Dispose());
+
+                InitPool();
+            }
+
+            public Promise<TDst[]> Promise {
+                get {
+                    return m_promise;
+                }
+            }
+
+            protected override bool TryDequeue(out int unit) {
+                int index;
+                unit = -1;
+                do {
+                    index = m_next;
+                    if (index >= m_source.Length)
+                        return false;
+                } while (index != Interlocked.CompareExchange(ref m_next, index + 1, index));
+
+                unit = index;
+                return true;
+            }
+
+            protected override void InvokeUnit(int unit) {
+                try {
+                    m_dest[unit] = m_transform(m_source[unit]);
+                    int pending;
+                    do {
+                        pending = m_pending;
+                    } while ( pending != Interlocked.CompareExchange(ref m_pending,pending -1, pending));
+                    pending --;
+                    if (pending == 0)
+                        m_promise.Resolve(m_dest);
+                } catch (Exception e) {
+                    m_promise.Reject(e);
+                }
+            }
+        }
+
+        public static Promise<TDst[]> ParallelMap<TSrc, TDst> (this TSrc[] source, Func<TSrc,TDst> transform, int threads) {
+            if (source == null)
+                throw new ArgumentNullException("source");
+            if (transform == null)
+                throw new ArgumentNullException("transform");
+
+            var mapper = new ArrayMapper<TSrc, TDst>(source, transform, threads);
+            return mapper.Promise;
+        }
+
+        public static Promise<int> ParallelForEach<TSrc>(this TSrc[] source, Action<TSrc> action, int threads) {
+            if (source == null)
+                throw new ArgumentNullException("source");
+            if (action == null)
+                throw new ArgumentNullException("action");
+
+            var iter = new ArrayIterator<TSrc>(source, action, threads);
+            return iter.Promise;
+        }
+    }
+}