diff Implab/FailedPromiseT.cs @ 203:4d9830a9bbb8 v2

Added 'Fail' method to RunnableComponent which allows component to move from Running to Failed state. Added PollingComponent a timer based runnable component More tests Added FailPromise a thin class to wrap exceptions Fixed error handling in SuccessPromise classes.
author cin
date Tue, 18 Oct 2016 17:49:54 +0300
parents
children cbe10ac0731e
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line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Implab/FailedPromiseT.cs	Tue Oct 18 17:49:54 2016 +0300
@@ -0,0 +1,65 @@
+using System;
+using System.Reflection;
+
+namespace Implab {
+    public class FailedPromise<T> : FailedPromise, IPromise<T> {
+        public FailedPromise(Exception error) : base(error) {
+        }
+
+        public IPromise<T> On(Action<T> success, Action<Exception> error, Action<Exception> cancel) {
+            if (error != null) {
+                try {
+                    error(Error);  
+                    // Analysis disable once EmptyGeneralCatchClause
+                } catch {
+                }
+            }
+            return this;
+        }
+
+        public IPromise<T> On(Action<T> success, Action<Exception> error) {
+            if (error != null) {
+                try {
+                    error(Error);  
+                    // Analysis disable once EmptyGeneralCatchClause
+                } catch {
+                }
+            }
+            return this;
+        }
+
+        public IPromise<T> On(Action<T> success) {
+            return this;
+        }
+
+        T IPromise<T>.Join() {
+            throw new TargetInvocationException(Error);
+        }
+
+        T IPromise<T>.Join(int timeout) {
+            throw new TargetInvocationException(Error);
+        }
+
+
+        IPromise<T> IPromise<T>.On(Action success, Action<Exception> error, Action<Exception> cancel) {
+            On(success, error, cancel);
+            return this;
+        }
+
+        IPromise<T> IPromise<T>.On(Action success, Action<Exception> error) {
+            On(success, error);
+            return this;
+        }
+
+        IPromise<T> IPromise<T>.On(Action success) {
+            On(success);
+            return this;
+        }
+
+        IPromise<T> IPromise<T>.On(Action handler, PromiseEventType events) {
+            On(handler, events);
+            return this;
+        }
+    }
+}
+