Mercurial > pub > ImplabNet
view Implab/RejectedPromise.cs @ 274:22629bf26121 v3
Unity xml configuration, alpha2
author | cin |
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date | Fri, 27 Apr 2018 04:47:52 +0300 |
parents | d82909310094 |
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using System; namespace Implab { public struct RejectedPromise : IPromise { readonly Exception m_reason; public Type ResultType => typeof(void); public bool IsResolved => true; public bool IsRejected => true; public bool IsFulfilled => false; public Exception RejectReason => m_reason; public RejectedPromise(Exception reason) { m_reason = reason; } public IPromise<T> Cast<T>() { throw new InvalidCastException(); } public void Join() { throw m_reason.Wrap(); } public void Join(int timeout) { throw m_reason.Wrap(); } public void Then(IResolvable next) { next.Reject(m_reason); } } }