view Implab/Parallels/WorkerPool.cs @ 196:40d7fed4a09e

fixed promise chaining behavior, the error handler doesn't handle result or cancellation handlers exceptions these exceptions are propagated to the next handlers.
author cin
date Mon, 29 Aug 2016 23:15:51 +0300
parents eb793fbbe4ea
children
line wrap: on
line source

using System;
using System.Threading;
using System.Diagnostics;
using Implab.Diagnostics;

namespace Implab.Parallels {
    public class WorkerPool : DispatchPool<Action> {

        AsyncQueue<Action> m_queue = new AsyncQueue<Action>();
        int m_queueLength;
        readonly int m_threshold = 1;

        public WorkerPool(int minThreads, int maxThreads, int threshold)
            : base(minThreads, maxThreads) {
            m_threshold = threshold;
            InitPool();
        }

        public WorkerPool(int minThreads, int maxThreads) :
            base(minThreads, maxThreads) {
            InitPool();
        }

        public WorkerPool(int threads)
            : base(threads) {
            InitPool();
        }

        public WorkerPool() {
            InitPool();
        }

        public IPromise<T> Invoke<T>(Func<T> task) {
            if (task == null)
                throw new ArgumentNullException("task");
            if (IsDisposed)
                throw new ObjectDisposedException(ToString());

            var promise = new FuncTask<T>(task, null, null, true);

            var lop = TraceContext.Instance.CurrentOperation;

            EnqueueTask(delegate {
                TraceContext.Instance.EnterLogicalOperation(lop, false);

                promise.Resolve();

                TraceContext.Instance.Leave();
            });

            return promise;
        }

        public IPromise Invoke(Action task) {
            if (task == null)
                throw new ArgumentNullException("task");
            if (IsDisposed)
                throw new ObjectDisposedException(ToString());

            var promise = new ActionTask(task, null, null, true);

            var lop = TraceContext.Instance.CurrentOperation;

            EnqueueTask(delegate {
                TraceContext.Instance.EnterLogicalOperation(lop, false);

                promise.Resolve();

                TraceContext.Instance.Leave();
            });

            return promise;
        }

        public IPromise<T> Invoke<T>(Func<ICancellationToken, T> task) {
            if (task == null)
                throw new ArgumentNullException("task");
            if (IsDisposed)
                throw new ObjectDisposedException(ToString());

            var promise = new Promise<T>();

            var lop = TraceContext.Instance.CurrentOperation;

            EnqueueTask(delegate {
                TraceContext.Instance.EnterLogicalOperation(lop, false);
                try {
                    if (!promise.CancelOperationIfRequested())
                        promise.Resolve(task(promise));
                } catch (Exception e) {
                    promise.Reject(e);
                } finally {
                    TraceContext.Instance.Leave();
                }
            });

            return promise;
        }

        public IPromise Invoke<T>(Action<ICancellationToken> task) {
            if (task == null)
                throw new ArgumentNullException("task");
            if (IsDisposed)
                throw new ObjectDisposedException(ToString());

            var promise = new Promise();

            var lop = TraceContext.Instance.CurrentOperation;

            EnqueueTask(delegate {
                TraceContext.Instance.EnterLogicalOperation(lop, false);
                try {
                    if (!promise.CancelOperationIfRequested()) {
                        task(promise);
                        promise.Resolve();
                    }
                } catch (Exception e) {
                    promise.Reject(e);
                } finally {
                    TraceContext.Instance.Leave();
                }
            });

            return promise;
        }

        protected void EnqueueTask(Action unit) {
            Debug.Assert(unit != null);
            var len = Interlocked.Increment(ref m_queueLength);
            m_queue.Enqueue(unit);

            if (len > m_threshold * PoolSize) {
                StartWorker();
            }

            SignalThread();
        }

        protected override bool TryDequeue(out Action unit) {
            if (m_queue.TryDequeue(out unit)) {
                Interlocked.Decrement(ref m_queueLength);
                return true;
            }
            return false;
        }

        protected override void InvokeUnit(Action unit) {
            unit();
        }

    }
}