view MonoPlay/Program.cs @ 196:40d7fed4a09e

fixed promise chaining behavior, the error handler doesn't handle result or cancellation handlers exceptions these exceptions are propagated to the next handlers.
author cin
date Mon, 29 Aug 2016 23:15:51 +0300
parents 4f82e0f161c3
children d45bdf510514
line wrap: on
line source

using System;
using Implab;
using System.Threading.Tasks;
using Implab.Formats.JSON;
using System.IO;
using System.Text.Json;

namespace MonoPlay {
    class MainClass {


        public static void Main(string[] args) {
            if (args == null)
                throw new ArgumentNullException("args");
            int t1, t2;

            for (int i = 0; i < 2; i++) {
                t1 = Environment.TickCount;
                int elements =0;
                using (var reader = new JSONParser(File.OpenText("/home/sergey/temp/citylots.json"))) {
                    while (reader.Read())
                        elements++;
                }

                t2 = Environment.TickCount;
                Console.WriteLine("attempt {0} done: {1} ms, {2:.00} Mb, {3} GC, Elements: {4}",i+1, t2 - t1, GC.GetTotalMemory(false) / (1024*1024), GC.CollectionCount(0), elements );
            }

            Console.WriteLine("Syste.Text.Json");
            var paraser = new JsonParser();
            for (int i = 0; i < 2; i++) {
                t1 = Environment.TickCount;
                using (var reader = File.OpenText("/home/sergey/temp/citylots.json")) {
                    paraser.Parse(reader);
                }

                t2 = Environment.TickCount;
                Console.WriteLine("attempt {0} done: {1} ms, {2:.00} Mb, {3} GC, ",i+1, t2 - t1, GC.GetTotalMemory(false) / (1024*1024), GC.CollectionCount(0));
            }


        }

    }
}