Mercurial > pub > ImplabNet
view MonoPlay/Program.cs @ 207:558f34b2fb50 v2
added Safe.DispatchEvent() a legacy equivalent for '?.Invoke()'
added Safe.Dispose(IEnumerable)
added PromiseExtensions.CancellationPoint to add a cancellation point to the chain of promises
added IPromise<T> PromiseExtensions.Then<T>(this IPromise<T> that, Action<T> success) overloads
added PromiseExtensions.Error() overloads to handle a error or(and) a cancellation
author | cin |
---|---|
date | Wed, 09 Nov 2016 12:03:22 +0300 |
parents | d7cd7a83189a |
children |
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using Implab; using Implab.Parallels; using Implab.Diagnostics; using System.Threading; namespace MonoPlay { class MainClass { public static void Main(string[] args) { var pool = new WorkerPool(10); var listerner = new ConsoleTraceListener(); listerner.Subscribe<TraceEvent>(); TraceLog.StartLogicalOperation("Main"); var d = pool.Invoke(() => { TraceLog.StartLogicalOperation("Worker"); Thread.Sleep(100); TraceLog.TraceInformation("worker done"); TraceLog.EndLogicalOperation(); }); var op = TraceContext.Instance.CurrentOperation; ThreadPool.QueueUserWorkItem((o) => { TraceContext.Instance.EnterLogicalOperation(op, false); TraceLog.StartLogicalOperation("Thread"); Thread.Sleep(100); TraceLog.TraceInformation("thread done"); TraceLog.EndLogicalOperation(); }); TraceLog.TraceInformation("main done"); TraceLog.EndLogicalOperation(); d.Join(); } } }