Mercurial > pub > ImplabNet
view MonoPlay/Program.cs @ 208:7d07503621fe v2
RunnableComponent.Dispose(bool,Exception) changed to standart Dispose(bool)
IRunnable is now disposable
Code cleanups, suppressed some CodeAnalysis warnings
author | cin |
---|---|
date | Sun, 13 Nov 2016 18:28:17 +0300 |
parents | d7cd7a83189a |
children |
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using Implab; using Implab.Parallels; using Implab.Diagnostics; using System.Threading; namespace MonoPlay { class MainClass { public static void Main(string[] args) { var pool = new WorkerPool(10); var listerner = new ConsoleTraceListener(); listerner.Subscribe<TraceEvent>(); TraceLog.StartLogicalOperation("Main"); var d = pool.Invoke(() => { TraceLog.StartLogicalOperation("Worker"); Thread.Sleep(100); TraceLog.TraceInformation("worker done"); TraceLog.EndLogicalOperation(); }); var op = TraceContext.Instance.CurrentOperation; ThreadPool.QueueUserWorkItem((o) => { TraceContext.Instance.EnterLogicalOperation(op, false); TraceLog.StartLogicalOperation("Thread"); Thread.Sleep(100); TraceLog.TraceInformation("thread done"); TraceLog.EndLogicalOperation(); }); TraceLog.TraceInformation("main done"); TraceLog.EndLogicalOperation(); d.Join(); } } }