view Implab.Fx/AnimationHelpers.cs @ 209:a867536c68fc v2

Bound promise to CancellationToken Added new states to ExecutionSate enum. Added Safe.Guard() method to handle cleanup of the result of the promise
author cin
date Wed, 16 Nov 2016 03:06:08 +0300
parents d4e38929ce36
children
line wrap: on
line source

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Diagnostics;

namespace Implab.Fx
{
    public static class AnimationHelpers
    {
        public static Animation<TTarget> AnimateProperty<TTarget, TVal>(this Animation<TTarget> animation, Action<TTarget, TVal> setter, Func<TTarget, TVal> getter, TVal newValue, Func<TVal, TVal, int, int, TVal> fx) where TTarget : class
        {
            if (animation == null)
                throw new ArgumentNullException("animation");

            TVal oldValue = getter(animation.Traget);

            animation.Step += (target, elaped, duration) =>
            {
                var value = fx(oldValue, newValue, elaped, duration);
                setter(target, value);
            };

            return animation;
        }

        public static Animation<T> AnimateTransparency<T>(this T ctl, float newValue) where T : Form
        {
            var anim = new Animation<T>(ctl);

            anim.AnimateProperty(
                (target, value) => target.Opacity = value,
                target => target.Opacity,
                newValue,
                (ov, nv, el, du) => ov + ((float)el / du) * (nv - ov)
            );
            return anim;
        }

        public static IPromise<T> CloseFadeOut<T>(this T ctl) where T : Form
        {
            var anim = ctl.AnimateTransparency(0);

            return anim
                .Play()
                .DispatchToControl(ctl)
                .Then(frm => {
                    frm.Close();
                    return frm;
                });
        }

        public static IPromise<T> OverlayFadeIn<T>(this Form that, T overlay) where T : Form
        {
            if (that == null)
                throw new ArgumentNullException("that");
            if (overlay == null)
                throw new ArgumentNullException("overlay");

            // setup overlay
            overlay.Opacity = 0;
            overlay.FormBorderStyle = FormBorderStyle.None;
            overlay.ShowInTaskbar = false;

            that.AddOwnedForm(overlay);

            EventHandler handler = (object sender, EventArgs args) =>
            {
                overlay.Bounds = that.RectangleToScreen(that.ClientRectangle);
            };

            // attach handlers
            that.Move += handler;
            that.Resize += handler;
            that.Shown += handler;

            // remove handlers to release overlay
            overlay.FormClosed += (sender, args) =>
            {
                that.Move -= handler;
                that.Resize -= handler;
                that.Shown -= handler;
            };

            overlay.Show(that);
            overlay.Bounds = that.RectangleToScreen(that.ClientRectangle);

            return overlay
                .AnimateTransparency(1)
                .Play()
                .DispatchToControl(overlay);
        }
    }
}