view Implab/Parallels/BlockingQueue.cs @ 209:a867536c68fc v2

Bound promise to CancellationToken Added new states to ExecutionSate enum. Added Safe.Guard() method to handle cleanup of the result of the promise
author cin
date Wed, 16 Nov 2016 03:06:08 +0300
parents 041b77711262
children d6fe09f5592c
line wrap: on
line source

using System;
using System.Threading;

namespace Implab.Parallels {
    public class BlockingQueue<T> : AsyncQueue<T> {
        readonly object m_lock = new object();

        public override void Enqueue(T value) {
            base.Enqueue(value);
            lock (m_lock)
                Monitor.Pulse(m_lock);
        }

        public override void EnqueueRange(T[] data, int offset, int length) {
            base.EnqueueRange(data, offset, length);
            if (length > 1)
                lock (m_lock)
                    Monitor.PulseAll(m_lock);
            else
                lock (m_lock)
                    Monitor.Pulse(m_lock);
        }

        public T GetItem(int timeout) {
            T item;

            if (!TryDequeue(out item)) {
                var t1 = Environment.TickCount;
                var dt = timeout;

                lock (m_lock) {
                    while (!TryDequeue(out item)) {
                        if (!Monitor.Wait(m_lock, dt))
                            throw new TimeoutException();
                        if (timeout >= 0) {
                            dt = timeout - Environment.TickCount + t1;
                            if (dt < 0)
                                throw new TimeoutException();
                        }
                    }
                }
            }
            return item;
        }

        public T GetItem() {
            T item;
            if (!TryDequeue(out item))
                lock (m_lock) {
                    while (!TryDequeue(out item))
                        Monitor.Wait(m_lock);
                }
            return item;
        }

        public T[] GetRange(int max, int timeout) {
            Safe.ArgumentInRange(max, 1, Int32.MaxValue, "max");

            var buffer = new T[max];
            int actual;
            if (!TryDequeueRange(buffer, 0, max, out actual)) {
                var t1 = Environment.TickCount;
                var dt = timeout;

                lock (m_lock) {
                    while (!TryDequeueRange(buffer, 0, max, out actual)) {
                
                        if (!Monitor.Wait(m_lock, dt))
                            throw new TimeoutException();

                        if (timeout >= 0) {
                            dt = timeout - Environment.TickCount + t1;
                            if (dt < 0)
                                throw new TimeoutException();
                        }
                    }
                }
            }

            var data = new T[actual];
            Array.Copy(buffer, data, actual);
            return data;
        }

        public T[] GetRange(int max) {
            Safe.ArgumentInRange(max, 1, Int32.MaxValue, "max");

            var buffer = new T[max];
            int actual;
            if (!TryDequeueRange(buffer, 0, max, out actual))
                lock (m_lock)
                    while (!TryDequeueRange(buffer, 0, max, out actual))
                        Monitor.Wait(m_lock);

            var data = new T[actual];
            Array.Copy(buffer, data, actual);
            return data;
        }
    }
}