Mercurial > pub > ImplabNet
view Implab.Fx/AnimationHelpers.cs @ 33:b255e4aeef17
removed the reference to the parent from the promise object this allows
resolved promises to release parents and results they are holding.
Added complete set of operations to IPromiseBase interface
Subscribing to the cancellation event of the promise should not affect it's
IsExclusive property
More tests.
author | cin |
---|---|
date | Thu, 10 Apr 2014 02:39:29 +0400 |
parents | 2fad2d1f4b03 |
children | d4e38929ce36 |
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using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Forms; using System.Diagnostics; namespace Implab.Fx { public static class AnimationHelpers { public static Animation<TTarget> AnimateProperty<TTarget, TVal>(this Animation<TTarget> animation, Action<TTarget, TVal> setter, Func<TTarget, TVal> getter, TVal newValue, Func<TVal, TVal, int, int, TVal> fx) where TTarget : class { if (animation == null) throw new ArgumentNullException("animation"); TVal oldValue = getter(animation.Traget); animation.Step += (target, elaped, duration) => { var value = fx(oldValue, newValue, elaped, duration); setter(target, value); }; return animation; } public static Animation<T> AnimateTransparency<T>(this T ctl, float newValue) where T : Form { var anim = new Animation<T>(ctl); anim.AnimateProperty( (target, value) => target.Opacity = value, target => target.Opacity, newValue, (ov, nv, el, du) => ov + ((float)el / du) * (nv - ov) ); return anim; } public static IPromise<T> CloseFadeOut<T>(this T ctl) where T : Form { var anim = ctl.AnimateTransparency(0); return anim.Play().DispatchToControl(ctl).Then(frm => frm.Close()); } public static IPromise<T> OverlayFadeIn<T>(this Form that, T overlay) where T : Form { if (that == null) throw new ArgumentNullException("that"); if (overlay == null) throw new ArgumentNullException("overlay"); // setup overlay overlay.Opacity = 0; overlay.FormBorderStyle = FormBorderStyle.None; overlay.ShowInTaskbar = false; that.AddOwnedForm(overlay); EventHandler handler = (object sender, EventArgs args) => { overlay.Bounds = that.RectangleToScreen(that.ClientRectangle); }; // attach handlers that.Move += handler; that.Resize += handler; that.Shown += handler; // remove handlers to release overlay overlay.FormClosed += (sender, args) => { that.Move -= handler; that.Resize -= handler; that.Shown -= handler; }; overlay.Show(that); overlay.Bounds = that.RectangleToScreen(that.ClientRectangle); return overlay .AnimateTransparency(1) .Play() .DispatchToControl(overlay); } } }