view Implab/Parallels/BlockingQueue.cs @ 187:dd4a3590f9c6 ref20160224

Reworked cancelation handling, if the cancel handler isn't specified the OperationCanceledException will be handled by the error handler Any unhandled OperationCanceledException will cause the promise cancelation
author cin
date Tue, 19 Apr 2016 17:35:20 +0300
parents 041b77711262
children d6fe09f5592c
line wrap: on
line source

using System;
using System.Threading;

namespace Implab.Parallels {
    public class BlockingQueue<T> : AsyncQueue<T> {
        readonly object m_lock = new object();

        public override void Enqueue(T value) {
            base.Enqueue(value);
            lock (m_lock)
                Monitor.Pulse(m_lock);
        }

        public override void EnqueueRange(T[] data, int offset, int length) {
            base.EnqueueRange(data, offset, length);
            if (length > 1)
                lock (m_lock)
                    Monitor.PulseAll(m_lock);
            else
                lock (m_lock)
                    Monitor.Pulse(m_lock);
        }

        public T GetItem(int timeout) {
            T item;

            if (!TryDequeue(out item)) {
                var t1 = Environment.TickCount;
                var dt = timeout;

                lock (m_lock) {
                    while (!TryDequeue(out item)) {
                        if (!Monitor.Wait(m_lock, dt))
                            throw new TimeoutException();
                        if (timeout >= 0) {
                            dt = timeout - Environment.TickCount + t1;
                            if (dt < 0)
                                throw new TimeoutException();
                        }
                    }
                }
            }
            return item;
        }

        public T GetItem() {
            T item;
            if (!TryDequeue(out item))
                lock (m_lock) {
                    while (!TryDequeue(out item))
                        Monitor.Wait(m_lock);
                }
            return item;
        }

        public T[] GetRange(int max, int timeout) {
            Safe.ArgumentInRange(max, 1, Int32.MaxValue, "max");

            var buffer = new T[max];
            int actual;
            if (!TryDequeueRange(buffer, 0, max, out actual)) {
                var t1 = Environment.TickCount;
                var dt = timeout;

                lock (m_lock) {
                    while (!TryDequeueRange(buffer, 0, max, out actual)) {
                
                        if (!Monitor.Wait(m_lock, dt))
                            throw new TimeoutException();

                        if (timeout >= 0) {
                            dt = timeout - Environment.TickCount + t1;
                            if (dt < 0)
                                throw new TimeoutException();
                        }
                    }
                }
            }

            var data = new T[actual];
            Array.Copy(buffer, data, actual);
            return data;
        }

        public T[] GetRange(int max) {
            Safe.ArgumentInRange(max, 1, Int32.MaxValue, "max");

            var buffer = new T[max];
            int actual;
            if (!TryDequeueRange(buffer, 0, max, out actual))
                lock (m_lock)
                    while (!TryDequeueRange(buffer, 0, max, out actual))
                        Monitor.Wait(m_lock);

            var data = new T[actual];
            Array.Copy(buffer, data, actual);
            return data;
        }
    }
}