Mercurial > pub > ImplabNet
view Implab/Components/IInitializable.cs @ 269:ff581cff7003 v3
Working on Unity container xml configuration
author | cin |
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date | Tue, 24 Apr 2018 01:46:02 +0300 |
parents | f1696cdc3d7a |
children |
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using System; using System.Threading; namespace Implab.Components { /// <summary> /// Initializable components are created and initialized in two steps, first we have create the component, /// then we have to complete it's creation by calling an <see cref="Initialize()"/> method. All parameters needed /// to complete the initialization must be passed before the calling <see cref="Initialize()"/> /// </summary> public interface IInitializable { /// <summary> /// Completes initialization. /// </summary> /// <remarks> /// <para> /// Normally virtual methods shouldn't be called from the constructor, due to the incomplete object state, but /// they can be called from this method. This method is also usefull when we constructing a complex grpah /// of components where cyclic references may take place. /// </para> /// <para> /// In asyncronous patterns <see cref="Initialize()"/> can be called /// to start initialization and the <see cref="IRunnable.Completion"/> /// property can be used to track operation completion. /// </para> /// </remarks> void Initialize(); void Initialize(CancellationToken ct); } }