Mercurial > pub > bltoolkit
view Source/Common/CompoundValue.cs @ 8:a34cfdde80d6
removed strong signing
added FrameworkPathOverride for linux builds
author | cin |
---|---|
date | Wed, 29 Nov 2017 12:43:52 +0300 |
parents | f990fcb411a9 |
children |
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using System; using System.Collections; namespace BLToolkit.Common { public class CompoundValue : IComparable, IEquatable<CompoundValue> { public CompoundValue(params object[] values) { if (values == null) throw new ArgumentNullException("values"); // Note that the compound hash is precalculated. // This means that CompoundValue can be used only with immutable values. // Otherwise the behaviour is undefined. // _hash = CalcHashCode(values); _values = values; } private readonly object[] _values; private readonly int _hash; public int Count { get { return _values == null ? 0 : _values.Length; } } public object this[int index] { get { return _values == null ? null : _values[index]; } } private static int CalcHashCode(object[] values) { if (values.Length == 0) return 0; object o = values[0]; int hash = o == null ? 0 : o.GetHashCode(); for (int i = 1; i < values.Length; i++) { o = values[i]; hash = ((hash << 5) + hash) ^ (o == null ? 0 : o.GetHashCode()); } return hash; } #region IComparable Members public int CompareTo(object obj) { var objValues = ((CompoundValue)obj)._values; if (_values.Length != objValues.Length) return _values.Length - objValues.Length; for (var i = 0; i < _values.Length; i++) { var n = Comparer.Default.Compare(_values[i], objValues[i]); if (n != 0) return n; } return 0; } #endregion #region Object Overrides public override int GetHashCode() { return _hash; } public override bool Equals(object obj) { if (!(obj is CompoundValue)) return false; return Equals((CompoundValue)obj); } #endregion #region IEquatable<CompoundValue> Members public bool Equals(CompoundValue other) { if (_hash != other._hash) return false; object[] values = other._values; if (_values.Length != values.Length) return false; for (int i = 0; i < _values.Length; i++) { object x = _values[i]; object y = values[i]; if (x == null && y == null) continue; if (x == null || y == null) return false; if (x.Equals(y) == false) return false; } return true; } #endregion } }