annotate Implab.Fx.Test/Sample/OverlayForm.Designer.cs @ 123:f4d6ea6969cc v2

async queue improvements
author cin
date Tue, 13 Jan 2015 01:42:38 +0300
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1 namespace Implab.Fx.Test.Sample
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2 {
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3 partial class OverlayForm
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4 {
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5 /// <summary>
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6 /// Required designer variable.
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7 /// </summary>
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8 private System.ComponentModel.IContainer components = null;
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9
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10 /// <summary>
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11 /// Clean up any resources being used.
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12 /// </summary>
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13 /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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14 protected override void Dispose(bool disposing)
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15 {
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16 if (disposing && (components != null))
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17 {
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18 components.Dispose();
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19 }
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20 base.Dispose(disposing);
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21 }
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22
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23 #region Windows Form Designer generated code
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24
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25 /// <summary>
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26 /// Required method for Designer support - do not modify
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27 /// the contents of this method with the code editor.
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28 /// </summary>
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29 private void InitializeComponent()
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30 {
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31 this.button1 = new System.Windows.Forms.Button();
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32 this.checkBox1 = new System.Windows.Forms.CheckBox();
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33 this.label1 = new System.Windows.Forms.Label();
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34 this.progressBar1 = new System.Windows.Forms.ProgressBar();
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35 this.SuspendLayout();
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36 //
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37 // button1
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38 //
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39 this.button1.Location = new System.Drawing.Point(12, 12);
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40 this.button1.Name = "button1";
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41 this.button1.Size = new System.Drawing.Size(75, 23);
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42 this.button1.TabIndex = 0;
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43 this.button1.Text = "button1";
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44 this.button1.UseVisualStyleBackColor = true;
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45 this.button1.Click += new System.EventHandler(this.button1_Click);
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46 //
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47 // checkBox1
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48 //
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49 this.checkBox1.AutoSize = true;
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50 this.checkBox1.Location = new System.Drawing.Point(12, 88);
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51 this.checkBox1.Name = "checkBox1";
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52 this.checkBox1.Size = new System.Drawing.Size(80, 17);
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53 this.checkBox1.TabIndex = 1;
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54 this.checkBox1.Text = "checkBox1";
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55 this.checkBox1.UseVisualStyleBackColor = true;
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56 //
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57 // label1
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58 //
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59 this.label1.AutoSize = true;
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60 this.label1.Location = new System.Drawing.Point(13, 42);
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61 this.label1.Name = "label1";
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62 this.label1.Size = new System.Drawing.Size(35, 13);
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63 this.label1.TabIndex = 2;
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64 this.label1.Text = "label1";
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65 //
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66 // progressBar1
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67 //
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68 this.progressBar1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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69 | System.Windows.Forms.AnchorStyles.Left)
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70 | System.Windows.Forms.AnchorStyles.Right)));
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71 this.progressBar1.Location = new System.Drawing.Point(12, 59);
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72 this.progressBar1.Name = "progressBar1";
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73 this.progressBar1.Size = new System.Drawing.Size(260, 23);
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74 this.progressBar1.TabIndex = 3;
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75 //
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76 // OverlayForm
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77 //
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78 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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79 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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80 this.ClientSize = new System.Drawing.Size(284, 262);
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81 this.Controls.Add(this.progressBar1);
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82 this.Controls.Add(this.label1);
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83 this.Controls.Add(this.checkBox1);
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84 this.Controls.Add(this.button1);
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85 this.Name = "OverlayForm";
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86 this.Text = "OverlayForm";
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87 this.ResumeLayout(false);
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88 this.PerformLayout();
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89
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90 }
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91
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92 #endregion
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93
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94 private System.Windows.Forms.Button button1;
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95 private System.Windows.Forms.CheckBox checkBox1;
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96 private System.Windows.Forms.Label label1;
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97 private System.Windows.Forms.ProgressBar progressBar1;
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98 }
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99 }