changeset 5:f2559580b481

implemented overlay helpers and some animation heplers improvments
author cin
date Tue, 24 Sep 2013 03:31:24 +0400
parents 381095ad0a69
children dfa21d507bc5
files .hgignore Implab.Fx.Test/Implab.Fx.Test.csproj Implab.Fx.Test/OverlayTest.cs Implab.Fx.Test/Properties/AssemblyInfo.cs Implab.Fx.Test/Sample/MainForm.Designer.cs Implab.Fx.Test/Sample/MainForm.cs Implab.Fx.Test/Sample/MainForm.resx Implab.Fx.Test/Sample/OverlayForm.Designer.cs Implab.Fx.Test/Sample/OverlayForm.cs Implab.Fx.Test/Sample/OverlayForm.resx Implab.Fx/AnimationHelpers.cs Implab.Fx/Implab.Fx.csproj Implab.sln Implab.suo
diffstat 14 files changed, 705 insertions(+), 3 deletions(-) [+]
line wrap: on
line diff
--- a/.hgignore	Tue Sep 17 04:27:30 2013 +0400
+++ b/.hgignore	Tue Sep 24 03:31:24 2013 +0400
@@ -8,3 +8,5 @@
 TestResults/
 Implab.Fx/obj/
 Implab.Fx/bin/
+Implab.Fx.Test/bin/
+Implab.Fx.Test/obj/
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Implab.Fx.Test/Implab.Fx.Test.csproj	Tue Sep 24 03:31:24 2013 +0400
@@ -0,0 +1,94 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <ProductVersion>
+    </ProductVersion>
+    <SchemaVersion>2.0</SchemaVersion>
+    <ProjectGuid>{2F31E405-E267-4195-A05D-574093C21209}</ProjectGuid>
+    <OutputType>Library</OutputType>
+    <AppDesignerFolder>Properties</AppDesignerFolder>
+    <RootNamespace>Implab.Fx.Test</RootNamespace>
+    <AssemblyName>Implab.Fx.Test</AssemblyName>
+    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
+    <FileAlignment>512</FileAlignment>
+    <ProjectTypeGuids>{3AC096D0-A1C2-E12C-1390-A8335801FDAB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Debug\</OutputPath>
+    <DefineConstants>DEBUG;TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+    <DebugType>pdbonly</DebugType>
+    <Optimize>true</Optimize>
+    <OutputPath>bin\Release\</OutputPath>
+    <DefineConstants>TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <ItemGroup>
+    <Reference Include="Microsoft.VisualStudio.QualityTools.UnitTestFramework, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL" />
+    <Reference Include="System" />
+    <Reference Include="System.Core">
+      <RequiredTargetFramework>3.5</RequiredTargetFramework>
+    </Reference>
+    <Reference Include="System.Data" />
+    <Reference Include="System.Drawing" />
+    <Reference Include="System.Windows.Forms" />
+    <Reference Include="System.Xml" />
+    <Reference Include="WindowsBase" />
+  </ItemGroup>
+  <ItemGroup>
+    <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+      <Visible>False</Visible>
+    </CodeAnalysisDependentAssemblyPaths>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Properties\AssemblyInfo.cs" />
+    <Compile Include="OverlayTest.cs" />
+    <Compile Include="Sample\MainForm.cs">
+      <SubType>Form</SubType>
+    </Compile>
+    <Compile Include="Sample\MainForm.Designer.cs">
+      <DependentUpon>MainForm.cs</DependentUpon>
+    </Compile>
+    <Compile Include="Sample\OverlayForm.cs">
+      <SubType>Form</SubType>
+    </Compile>
+    <Compile Include="Sample\OverlayForm.Designer.cs">
+      <DependentUpon>OverlayForm.cs</DependentUpon>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <EmbeddedResource Include="Sample\MainForm.resx">
+      <DependentUpon>MainForm.cs</DependentUpon>
+    </EmbeddedResource>
+    <EmbeddedResource Include="Sample\OverlayForm.resx">
+      <DependentUpon>OverlayForm.cs</DependentUpon>
+    </EmbeddedResource>
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\Implab.Fx\Implab.Fx.csproj">
+      <Project>{06E706F8-6881-43EB-927E-FFC503AF6ABC}</Project>
+      <Name>Implab.Fx</Name>
+    </ProjectReference>
+    <ProjectReference Include="..\Implab\Implab.csproj">
+      <Project>{F550F1F8-8746-4AD0-9614-855F4C4B7F05}</Project>
+      <Name>Implab</Name>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
+  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
+       Other similar extension points exist, see Microsoft.Common.targets.
+  <Target Name="BeforeBuild">
+  </Target>
+  <Target Name="AfterBuild">
+  </Target>
+  -->
+</Project>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Implab.Fx.Test/OverlayTest.cs	Tue Sep 24 03:31:24 2013 +0400
@@ -0,0 +1,35 @@
+using System;
+using System.Text;
+using System.Collections.Generic;
+using System.Linq;
+using Microsoft.VisualStudio.TestTools.UnitTesting;
+using System.Windows.Forms;
+using Implab.Fx.Test.Sample;
+using System.Drawing;
+using Implab.Fx;
+
+namespace Implab.Fx.Test
+{
+    [TestClass]
+    public class OverlayTest
+    {
+        [TestMethod]
+        public void TestMethod1()
+        {
+            var mainForm = new MainForm();
+            
+            mainForm.ButtonEvent += (sender, args) =>
+            {
+                var overlay = new OverlayForm();
+                mainForm.OverlayFadeIn(overlay).Then(
+                    o => o.ButtonEvent += (s2, args2) =>
+                    {
+                        o.CloseFadeOut();
+                    }
+                );
+            };
+            
+            Application.Run(mainForm);
+        }
+    }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Implab.Fx.Test/Properties/AssemblyInfo.cs	Tue Sep 24 03:31:24 2013 +0400
@@ -0,0 +1,35 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following 
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("Implab.Fx.Test")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("Implab.Fx.Test")]
+[assembly: AssemblyCopyright("Copyright ©  2013")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible 
+// to COM components.  If you need to access a type in this assembly from 
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("ac9cc552-177e-4b6d-923c-763dc6f87dd6")]
+
+// Version information for an assembly consists of the following four values:
+//
+//      Major Version
+//      Minor Version 
+//      Build Number
+//      Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers 
+// by using the '*' as shown below:
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Implab.Fx.Test/Sample/MainForm.Designer.cs	Tue Sep 24 03:31:24 2013 +0400
@@ -0,0 +1,82 @@
+namespace Implab.Fx.Test.Sample
+{
+    partial class MainForm
+    {
+        /// <summary>
+        /// Required designer variable.
+        /// </summary>
+        private System.ComponentModel.IContainer components = null;
+
+        /// <summary>
+        /// Clean up any resources being used.
+        /// </summary>
+        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
+        protected override void Dispose(bool disposing)
+        {
+            if (disposing && (components != null))
+            {
+                components.Dispose();
+            }
+            base.Dispose(disposing);
+        }
+
+        #region Windows Form Designer generated code
+
+        /// <summary>
+        /// Required method for Designer support - do not modify
+        /// the contents of this method with the code editor.
+        /// </summary>
+        private void InitializeComponent()
+        {
+            this.button1 = new System.Windows.Forms.Button();
+            this.comboBox1 = new System.Windows.Forms.ComboBox();
+            this.listBox1 = new System.Windows.Forms.ListBox();
+            this.SuspendLayout();
+            // 
+            // button1
+            // 
+            this.button1.Location = new System.Drawing.Point(138, 12);
+            this.button1.Name = "button1";
+            this.button1.Size = new System.Drawing.Size(75, 23);
+            this.button1.TabIndex = 0;
+            this.button1.Text = "button1";
+            this.button1.UseVisualStyleBackColor = true;
+            this.button1.Click += new System.EventHandler(this.button1_Click);
+            // 
+            // comboBox1
+            // 
+            this.comboBox1.FormattingEnabled = true;
+            this.comboBox1.Location = new System.Drawing.Point(138, 41);
+            this.comboBox1.Name = "comboBox1";
+            this.comboBox1.Size = new System.Drawing.Size(121, 21);
+            this.comboBox1.TabIndex = 1;
+            // 
+            // listBox1
+            // 
+            this.listBox1.FormattingEnabled = true;
+            this.listBox1.Location = new System.Drawing.Point(12, 12);
+            this.listBox1.Name = "listBox1";
+            this.listBox1.Size = new System.Drawing.Size(120, 95);
+            this.listBox1.TabIndex = 2;
+            // 
+            // MainForm
+            // 
+            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+            this.ClientSize = new System.Drawing.Size(284, 262);
+            this.Controls.Add(this.listBox1);
+            this.Controls.Add(this.comboBox1);
+            this.Controls.Add(this.button1);
+            this.Name = "MainForm";
+            this.Text = "MainForm";
+            this.ResumeLayout(false);
+
+        }
+
+        #endregion
+
+        private System.Windows.Forms.Button button1;
+        private System.Windows.Forms.ComboBox comboBox1;
+        private System.Windows.Forms.ListBox listBox1;
+    }
+}
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Implab.Fx.Test/Sample/MainForm.cs	Tue Sep 24 03:31:24 2013 +0400
@@ -0,0 +1,30 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Windows.Forms;
+
+namespace Implab.Fx.Test.Sample
+{
+    public partial class MainForm : Form
+    {
+        public event EventHandler ButtonEvent;
+
+        public MainForm()
+        {
+            InitializeComponent();
+        }
+
+        private void button1_Click(object sender, EventArgs e)
+        {
+            EventHandler temp = ButtonEvent;
+            if (temp != null)
+            {
+                temp(this,new EventArgs());
+            }
+        }
+    }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Implab.Fx.Test/Sample/MainForm.resx	Tue Sep 24 03:31:24 2013 +0400
@@ -0,0 +1,120 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!-- 
+    Microsoft ResX Schema 
+    
+    Version 2.0
+    
+    The primary goals of this format is to allow a simple XML format 
+    that is mostly human readable. The generation and parsing of the 
+    various data types are done through the TypeConverter classes 
+    associated with the data types.
+    
+    Example:
+    
+    ... ado.net/XML headers & schema ...
+    <resheader name="resmimetype">text/microsoft-resx</resheader>
+    <resheader name="version">2.0</resheader>
+    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+        <value>[base64 mime encoded serialized .NET Framework object]</value>
+    </data>
+    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+        <comment>This is a comment</comment>
+    </data>
+                
+    There are any number of "resheader" rows that contain simple 
+    name/value pairs.
+    
+    Each data row contains a name, and value. The row also contains a 
+    type or mimetype. Type corresponds to a .NET class that support 
+    text/value conversion through the TypeConverter architecture. 
+    Classes that don't support this are serialized and stored with the 
+    mimetype set.
+    
+    The mimetype is used for serialized objects, and tells the 
+    ResXResourceReader how to depersist the object. This is currently not 
+    extensible. For a given mimetype the value must be set accordingly:
+    
+    Note - application/x-microsoft.net.object.binary.base64 is the format 
+    that the ResXResourceWriter will generate, however the reader can 
+    read any of the formats listed below.
+    
+    mimetype: application/x-microsoft.net.object.binary.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+            : and then encoded with base64 encoding.
+    
+    mimetype: application/x-microsoft.net.object.soap.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+            : and then encoded with base64 encoding.
+
+    mimetype: application/x-microsoft.net.object.bytearray.base64
+    value   : The object must be serialized into a byte array 
+            : using a System.ComponentModel.TypeConverter
+            : and then encoded with base64 encoding.
+    -->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="metadata">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
+              </xsd:sequence>
+              <xsd:attribute name="name" use="required" type="xsd:string" />
+              <xsd:attribute name="type" type="xsd:string" />
+              <xsd:attribute name="mimetype" type="xsd:string" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="assembly">
+            <xsd:complexType>
+              <xsd:attribute name="alias" type="xsd:string" />
+              <xsd:attribute name="name" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>2.0</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+</root>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Implab.Fx.Test/Sample/OverlayForm.Designer.cs	Tue Sep 24 03:31:24 2013 +0400
@@ -0,0 +1,99 @@
+namespace Implab.Fx.Test.Sample
+{
+    partial class OverlayForm
+    {
+        /// <summary>
+        /// Required designer variable.
+        /// </summary>
+        private System.ComponentModel.IContainer components = null;
+
+        /// <summary>
+        /// Clean up any resources being used.
+        /// </summary>
+        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
+        protected override void Dispose(bool disposing)
+        {
+            if (disposing && (components != null))
+            {
+                components.Dispose();
+            }
+            base.Dispose(disposing);
+        }
+
+        #region Windows Form Designer generated code
+
+        /// <summary>
+        /// Required method for Designer support - do not modify
+        /// the contents of this method with the code editor.
+        /// </summary>
+        private void InitializeComponent()
+        {
+            this.button1 = new System.Windows.Forms.Button();
+            this.checkBox1 = new System.Windows.Forms.CheckBox();
+            this.label1 = new System.Windows.Forms.Label();
+            this.progressBar1 = new System.Windows.Forms.ProgressBar();
+            this.SuspendLayout();
+            // 
+            // button1
+            // 
+            this.button1.Location = new System.Drawing.Point(12, 12);
+            this.button1.Name = "button1";
+            this.button1.Size = new System.Drawing.Size(75, 23);
+            this.button1.TabIndex = 0;
+            this.button1.Text = "button1";
+            this.button1.UseVisualStyleBackColor = true;
+            this.button1.Click += new System.EventHandler(this.button1_Click);
+            // 
+            // checkBox1
+            // 
+            this.checkBox1.AutoSize = true;
+            this.checkBox1.Location = new System.Drawing.Point(12, 88);
+            this.checkBox1.Name = "checkBox1";
+            this.checkBox1.Size = new System.Drawing.Size(80, 17);
+            this.checkBox1.TabIndex = 1;
+            this.checkBox1.Text = "checkBox1";
+            this.checkBox1.UseVisualStyleBackColor = true;
+            // 
+            // label1
+            // 
+            this.label1.AutoSize = true;
+            this.label1.Location = new System.Drawing.Point(13, 42);
+            this.label1.Name = "label1";
+            this.label1.Size = new System.Drawing.Size(35, 13);
+            this.label1.TabIndex = 2;
+            this.label1.Text = "label1";
+            // 
+            // progressBar1
+            // 
+            this.progressBar1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) 
+            | System.Windows.Forms.AnchorStyles.Left) 
+            | System.Windows.Forms.AnchorStyles.Right)));
+            this.progressBar1.Location = new System.Drawing.Point(12, 59);
+            this.progressBar1.Name = "progressBar1";
+            this.progressBar1.Size = new System.Drawing.Size(260, 23);
+            this.progressBar1.TabIndex = 3;
+            // 
+            // OverlayForm
+            // 
+            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+            this.ClientSize = new System.Drawing.Size(284, 262);
+            this.Controls.Add(this.progressBar1);
+            this.Controls.Add(this.label1);
+            this.Controls.Add(this.checkBox1);
+            this.Controls.Add(this.button1);
+            this.Name = "OverlayForm";
+            this.Text = "OverlayForm";
+            this.ResumeLayout(false);
+            this.PerformLayout();
+
+        }
+
+        #endregion
+
+        private System.Windows.Forms.Button button1;
+        private System.Windows.Forms.CheckBox checkBox1;
+        private System.Windows.Forms.Label label1;
+        private System.Windows.Forms.ProgressBar progressBar1;
+    }
+}
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Implab.Fx.Test/Sample/OverlayForm.cs	Tue Sep 24 03:31:24 2013 +0400
@@ -0,0 +1,30 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Windows.Forms;
+
+namespace Implab.Fx.Test.Sample
+{
+    public partial class OverlayForm : Form
+    {
+        public event EventHandler ButtonEvent;
+
+        public OverlayForm()
+        {
+            InitializeComponent();
+        }
+
+        private void button1_Click(object sender, EventArgs e)
+        {
+            EventHandler temp = ButtonEvent;
+            if (temp != null)
+            {
+                temp(this,new EventArgs());
+            }
+        }
+    }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Implab.Fx.Test/Sample/OverlayForm.resx	Tue Sep 24 03:31:24 2013 +0400
@@ -0,0 +1,120 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!-- 
+    Microsoft ResX Schema 
+    
+    Version 2.0
+    
+    The primary goals of this format is to allow a simple XML format 
+    that is mostly human readable. The generation and parsing of the 
+    various data types are done through the TypeConverter classes 
+    associated with the data types.
+    
+    Example:
+    
+    ... ado.net/XML headers & schema ...
+    <resheader name="resmimetype">text/microsoft-resx</resheader>
+    <resheader name="version">2.0</resheader>
+    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+        <value>[base64 mime encoded serialized .NET Framework object]</value>
+    </data>
+    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+        <comment>This is a comment</comment>
+    </data>
+                
+    There are any number of "resheader" rows that contain simple 
+    name/value pairs.
+    
+    Each data row contains a name, and value. The row also contains a 
+    type or mimetype. Type corresponds to a .NET class that support 
+    text/value conversion through the TypeConverter architecture. 
+    Classes that don't support this are serialized and stored with the 
+    mimetype set.
+    
+    The mimetype is used for serialized objects, and tells the 
+    ResXResourceReader how to depersist the object. This is currently not 
+    extensible. For a given mimetype the value must be set accordingly:
+    
+    Note - application/x-microsoft.net.object.binary.base64 is the format 
+    that the ResXResourceWriter will generate, however the reader can 
+    read any of the formats listed below.
+    
+    mimetype: application/x-microsoft.net.object.binary.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+            : and then encoded with base64 encoding.
+    
+    mimetype: application/x-microsoft.net.object.soap.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+            : and then encoded with base64 encoding.
+
+    mimetype: application/x-microsoft.net.object.bytearray.base64
+    value   : The object must be serialized into a byte array 
+            : using a System.ComponentModel.TypeConverter
+            : and then encoded with base64 encoding.
+    -->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="metadata">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
+              </xsd:sequence>
+              <xsd:attribute name="name" use="required" type="xsd:string" />
+              <xsd:attribute name="type" type="xsd:string" />
+              <xsd:attribute name="mimetype" type="xsd:string" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="assembly">
+            <xsd:complexType>
+              <xsd:attribute name="alias" type="xsd:string" />
+              <xsd:attribute name="name" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>2.0</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+</root>
\ No newline at end of file
--- a/Implab.Fx/AnimationHelpers.cs	Tue Sep 17 04:27:30 2013 +0400
+++ b/Implab.Fx/AnimationHelpers.cs	Tue Sep 24 03:31:24 2013 +0400
@@ -9,7 +9,7 @@
 {
     public static class AnimationHelpers
     {
-        public static Animation<TTarget> AnimateProperty<TTarget,TVal>(this Animation<TTarget> animation, Action<TTarget,TVal> setter, Func<TTarget,TVal> getter, TVal newValue, Func<TVal,TVal,int,int,TVal> fx) where TTarget: class
+        public static Animation<TTarget> AnimateProperty<TTarget, TVal>(this Animation<TTarget> animation, Action<TTarget, TVal> setter, Func<TTarget, TVal> getter, TVal newValue, Func<TVal, TVal, int, int, TVal> fx) where TTarget : class
         {
             if (animation == null)
                 throw new ArgumentNullException("animation");
@@ -25,9 +25,9 @@
             return animation;
         }
 
-        public static Animation<Form> AnimateTransparency(this Form ctl, float newValue)
+        public static Animation<T> AnimateTransparency<T>(this T ctl, float newValue) where T : Form
         {
-            var anim = new Animation<Form>(ctl);
+            var anim = new Animation<T>(ctl);
 
             anim.AnimateProperty(
                 (target, value) => target.Opacity = value,
@@ -37,5 +37,53 @@
             );
             return anim;
         }
+
+        public static Promise<T> CloseFadeOut<T>(this T ctl) where T : Form
+        {
+            var anim = ctl.AnimateTransparency(0);
+
+            return anim.Play().DispatchToControl(ctl).Then(frm => frm.Close());
+        }
+
+        public static Promise<T> OverlayFadeIn<T>(this Form that, T overlay) where T : Form
+        {
+            if (that == null)
+                throw new ArgumentNullException("that");
+            if (overlay == null)
+                throw new ArgumentNullException("overlay");
+
+            // setup overlay
+            overlay.Opacity = 0;
+            overlay.FormBorderStyle = FormBorderStyle.None;
+            overlay.ShowInTaskbar = false;
+
+            that.AddOwnedForm(overlay);
+
+            EventHandler handler = (object sender, EventArgs args) =>
+            {
+                overlay.Bounds = that.RectangleToScreen(that.ClientRectangle);
+            };
+
+            // attach handlers
+            that.Move += handler;
+            that.Resize += handler;
+            that.Shown += handler;
+
+            // remove handlers to release overlay
+            overlay.FormClosed += (sender, args) =>
+            {
+                that.Move -= handler;
+                that.Resize -= handler;
+                that.Shown -= handler;
+            };
+
+            overlay.Show(that);
+            overlay.Bounds = that.RectangleToScreen(that.ClientRectangle);
+
+            return overlay
+                .AnimateTransparency(1)
+                .Play()
+                .DispatchToControl(overlay);
+        }
     }
 }
--- a/Implab.Fx/Implab.Fx.csproj	Tue Sep 17 04:27:30 2013 +0400
+++ b/Implab.Fx/Implab.Fx.csproj	Tue Sep 24 03:31:24 2013 +0400
@@ -33,6 +33,7 @@
   <ItemGroup>
     <Reference Include="System" />
     <Reference Include="System.Core" />
+    <Reference Include="System.Drawing" />
     <Reference Include="System.Windows.Forms" />
     <Reference Include="System.Xml.Linq" />
     <Reference Include="System.Data.DataSetExtensions" />
--- a/Implab.sln	Tue Sep 17 04:27:30 2013 +0400
+++ b/Implab.sln	Tue Sep 24 03:31:24 2013 +0400
@@ -14,6 +14,8 @@
 EndProject
 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Implab.Fx", "Implab.Fx\Implab.Fx.csproj", "{06E706F8-6881-43EB-927E-FFC503AF6ABC}"
 EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Implab.Fx.Test", "Implab.Fx.Test\Implab.Fx.Test.csproj", "{2F31E405-E267-4195-A05D-574093C21209}"
+EndProject
 Global
 	GlobalSection(TestCaseManagementSettings) = postSolution
 		CategoryFile = Implab.vsmdi
@@ -35,6 +37,10 @@
 		{06E706F8-6881-43EB-927E-FFC503AF6ABC}.Debug|Any CPU.Build.0 = Debug|Any CPU
 		{06E706F8-6881-43EB-927E-FFC503AF6ABC}.Release|Any CPU.ActiveCfg = Release|Any CPU
 		{06E706F8-6881-43EB-927E-FFC503AF6ABC}.Release|Any CPU.Build.0 = Release|Any CPU
+		{2F31E405-E267-4195-A05D-574093C21209}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+		{2F31E405-E267-4195-A05D-574093C21209}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{2F31E405-E267-4195-A05D-574093C21209}.Release|Any CPU.ActiveCfg = Release|Any CPU
+		{2F31E405-E267-4195-A05D-574093C21209}.Release|Any CPU.Build.0 = Release|Any CPU
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE
Binary file Implab.suo has changed