annotate Implab/AbstractPromise.cs @ 125:f803565868a4 v2

improved performance of promises
author cin
date Thu, 15 Jan 2015 12:09:20 +0300
parents 2573b562e328
children 671f60cd0250
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1 using System;
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2 using Implab.Parallels;
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3 using System.Threading;
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4 using System.Reflection;
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5
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6 namespace Implab {
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7 public abstract class AbstractPromise<THandler> {
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8
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9 const int UNRESOLVED_SATE = 0;
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10 const int TRANSITIONAL_STATE = 1;
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11 const int SUCCEEDED_STATE = 2;
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12 const int REJECTED_STATE = 3;
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13 const int CANCELLED_STATE = 4;
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14
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15 const int RESERVED_HANDLERS_COUNT = 4;
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16
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17 int m_state;
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18 Exception m_error;
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19 int m_handlersCount;
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20
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21 readonly THandler[] m_handlers = new THandler[RESERVED_HANDLERS_COUNT];
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22 MTQueue<THandler> m_extraHandlers;
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23 int m_handlerPointer = -1;
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24 int m_handlersCommited;
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25
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26 #region state managment
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27 bool BeginTransit() {
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28 return UNRESOLVED_SATE == Interlocked.CompareExchange(ref m_state, TRANSITIONAL_STATE, UNRESOLVED_SATE);
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29 }
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30
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31 void CompleteTransit(int state) {
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32 if (TRANSITIONAL_STATE != Interlocked.CompareExchange(ref m_state, state, TRANSITIONAL_STATE))
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33 throw new InvalidOperationException("Can't complete transition when the object isn't in the transitional state");
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34 }
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35
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36 void WaitTransition() {
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37 while (m_state == TRANSITIONAL_STATE) {
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38 Thread.MemoryBarrier();
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39 }
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40 }
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41
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42 protected void BeginSetResult() {
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43 if (!BeginTransit()) {
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44 WaitTransition();
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45 if (m_state != CANCELLED_STATE)
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46 throw new InvalidOperationException("The promise is already resolved");
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47 }
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48 }
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49
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50 protected void EndSetResult() {
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51 CompleteTransit(SUCCEEDED_STATE);
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52 OnSuccess();
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53 }
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54
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55
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56
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57 /// <summary>
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58 /// Выполняет обещание, сообщая об ошибке
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59 /// </summary>
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60 /// <remarks>
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61 /// Поскольку обещание должно работать в многопточной среде, при его выполнении сразу несколько потоков
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62 /// могу вернуть ошибку, при этом только первая будет использована в качестве результата, остальные
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63 /// будут проигнорированы.
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64 /// </remarks>
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65 /// <param name="error">Исключение возникшее при выполнении операции</param>
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66 /// <exception cref="InvalidOperationException">Данное обещание уже выполнено</exception>
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67 protected void SetError(Exception error) {
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68 if (BeginTransit()) {
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69 m_error = error is PromiseTransientException ? error.InnerException : error;
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70 CompleteTransit(REJECTED_STATE);
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71 OnError();
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72 } else {
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73 WaitTransition();
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74 if (m_state == SUCCEEDED_STATE)
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75 throw new InvalidOperationException("The promise is already resolved");
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76 }
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77 }
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78
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79 /// <summary>
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80 /// Отменяет операцию, если это возможно.
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81 /// </summary>
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82 /// <remarks>Для определения была ли операция отменена следует использовать свойство <see cref="IsCancelled"/>.</remarks>
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83 protected void SetCancelled() {
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84 if (BeginTransit()) {
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85 CompleteTransit(CANCELLED_STATE);
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86 OnCancelled();
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87 }
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88 }
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89
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90 protected abstract void SignalSuccess(THandler handler);
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91
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92 protected abstract void SignalError(THandler handler, Exception error);
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93
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94 protected abstract void SignalCancelled(THandler handler);
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95
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96 void OnSuccess() {
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97 var hp = m_handlerPointer;
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98 var slot = hp +1 ;
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99 while (slot < m_handlersCommited) {
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100 if (Interlocked.CompareExchange(ref m_handlerPointer, slot, hp) == hp) {
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101 SignalSuccess(m_handlers[slot]);
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102 }
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103 hp = m_handlerPointer;
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104 slot = hp +1 ;
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105 }
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106
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107
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108 if (m_extraHandlers != null) {
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109 THandler handler;
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110 while (m_extraHandlers.TryDequeue(out handler))
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111 SignalSuccess(handler);
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112 }
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113 }
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114
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115 void OnError() {
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116 var hp = m_handlerPointer;
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117 var slot = hp +1 ;
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118 while (slot < m_handlersCommited) {
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119 if (Interlocked.CompareExchange(ref m_handlerPointer, slot, hp) == hp) {
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120 SignalError(m_handlers[slot],m_error);
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121 }
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122 hp = m_handlerPointer;
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123 slot = hp +1 ;
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124 }
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125
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126 if (m_extraHandlers != null) {
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127 THandler handler;
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128 while (m_extraHandlers.TryDequeue(out handler))
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129 SignalError(handler, m_error);
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130 }
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131 }
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132
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133 void OnCancelled() {
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134 var hp = m_handlerPointer;
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135 var slot = hp +1 ;
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136 while (slot < m_handlersCommited) {
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137 if (Interlocked.CompareExchange(ref m_handlerPointer, slot, hp) == hp) {
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138 SignalCancelled(m_handlers[slot]);
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139 }
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140 hp = m_handlerPointer;
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141 slot = hp +1 ;
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142 }
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143
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144 if (m_extraHandlers != null) {
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145 THandler handler;
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146 while (m_extraHandlers.TryDequeue(out handler))
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147 SignalCancelled(handler);
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148 }
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149 }
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150
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151 #endregion
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152
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153 protected abstract void Listen(PromiseEventType events, Action handler);
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154
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155 #region synchronization traits
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156 protected void WaitResult(int timeout) {
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157 if (!IsResolved) {
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158 var lk = new object();
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159
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160 Listen(PromiseEventType.All, () => {
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161 lock(lk) {
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162 Monitor.Pulse(lk);
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163 }
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164 });
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165
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166 lock (lk) {
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167 while(!IsResolved) {
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168 if(!Monitor.Wait(lk,timeout))
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169 throw new TimeoutException();
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170 }
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171 }
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172
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173 }
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174 switch (m_state) {
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175 case SUCCEEDED_STATE:
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176 return;
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177 case CANCELLED_STATE:
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178 throw new OperationCanceledException();
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179 case REJECTED_STATE:
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180 throw new TargetInvocationException(m_error);
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181 default:
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182 throw new ApplicationException(String.Format("Invalid promise state {0}", m_state));
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183 }
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184 }
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185 #endregion
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186
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187 #region handlers managment
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188
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189 protected void AddHandler(THandler handler) {
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190
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191 if (m_state > 1) {
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192 // the promise is in the resolved state, just invoke the handler
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193 InvokeHandler(handler);
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194 } else {
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195 var slot = Interlocked.Increment(ref m_handlersCount) - 1;
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196
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197 if (slot < RESERVED_HANDLERS_COUNT) {
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198 m_handlers[slot] = handler;
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199
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200 while (slot != Interlocked.CompareExchange(ref m_handlersCommited, slot + 1, slot)) {
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201 }
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202
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203 if (m_state > 1) {
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204 do {
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205 var hp = m_handlerPointer;
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206 slot = hp + 1;
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207 if (slot < m_handlersCommited) {
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208 if (Interlocked.CompareExchange(ref m_handlerPointer, slot, hp) != hp)
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parents: 119
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209 continue;
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210 InvokeHandler(m_handlers[slot]);
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parents: 119
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211 }
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parents: 119
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212 break;
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parents: 119
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213 } while(true);
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parents: 119
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214 }
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cin
parents: 119
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215 } else {
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parents: 119
diff changeset
216 if (slot == RESERVED_HANDLERS_COUNT) {
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217 m_extraHandlers = new MTQueue<THandler>();
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cin
parents: 119
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218 } else {
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cin
parents: 119
diff changeset
219 while (m_extraHandlers == null)
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parents: 119
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220 Thread.MemoryBarrier();
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cin
parents: 119
diff changeset
221 }
119
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222
125
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parents: 119
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223 m_extraHandlers.Enqueue(handler);
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parents: 119
diff changeset
224
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parents: 119
diff changeset
225 if (m_state > 1 && m_extraHandlers.TryDequeue(out handler))
119
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226 // if the promise have been resolved while we was adding the handler to the queue
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227 // we can't guarantee that someone is still processing it
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cin
parents:
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228 // therefore we need to fetch a handler from the queue and execute it
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229 // note that fetched handler may be not the one that we have added
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cin
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230 // even we can fetch no handlers at all :)
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231 InvokeHandler(handler);
125
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cin
parents: 119
diff changeset
232 }
119
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233 }
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cin
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234 }
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235
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236 protected void InvokeHandler(THandler handler) {
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cin
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237 switch (m_state) {
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cin
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238 case SUCCEEDED_STATE:
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cin
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239 SignalSuccess(handler);
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cin
parents:
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240 break;
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cin
parents:
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241 case CANCELLED_STATE:
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cin
parents:
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242 SignalCancelled(handler);
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cin
parents:
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243 break;
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cin
parents:
diff changeset
244 case REJECTED_STATE:
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cin
parents:
diff changeset
245 SignalError(handler, m_error);
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cin
parents:
diff changeset
246 break;
2573b562e328 Promises rewritten, added improved version of AsyncQueue
cin
parents:
diff changeset
247 default:
2573b562e328 Promises rewritten, added improved version of AsyncQueue
cin
parents:
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248 throw new Exception(String.Format("Invalid promise state {0}", m_state));
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cin
parents:
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249 }
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cin
parents:
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250 }
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cin
parents:
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251
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cin
parents:
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252 #endregion
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253
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cin
parents:
diff changeset
254 #region IPromise implementation
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255
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256 public void Join(int timeout) {
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cin
parents:
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257 WaitResult(timeout);
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cin
parents:
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258 }
2573b562e328 Promises rewritten, added improved version of AsyncQueue
cin
parents:
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259
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cin
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diff changeset
260 public void Join() {
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cin
parents:
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261 WaitResult(-1);
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cin
parents:
diff changeset
262 }
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cin
parents:
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263
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cin
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264 public bool IsResolved {
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cin
parents:
diff changeset
265 get {
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cin
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266 Thread.MemoryBarrier();
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cin
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267 return m_state > 1;
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cin
parents:
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268 }
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cin
parents:
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269 }
2573b562e328 Promises rewritten, added improved version of AsyncQueue
cin
parents:
diff changeset
270
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cin
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271 public bool IsCancelled {
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cin
parents:
diff changeset
272 get {
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cin
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diff changeset
273 Thread.MemoryBarrier();
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cin
parents:
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274 return m_state == CANCELLED_STATE;
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cin
parents:
diff changeset
275 }
2573b562e328 Promises rewritten, added improved version of AsyncQueue
cin
parents:
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276 }
2573b562e328 Promises rewritten, added improved version of AsyncQueue
cin
parents:
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277
2573b562e328 Promises rewritten, added improved version of AsyncQueue
cin
parents:
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278 #endregion
2573b562e328 Promises rewritten, added improved version of AsyncQueue
cin
parents:
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279
2573b562e328 Promises rewritten, added improved version of AsyncQueue
cin
parents:
diff changeset
280 #region ICancellable implementation
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cin
parents:
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281
2573b562e328 Promises rewritten, added improved version of AsyncQueue
cin
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diff changeset
282 public void Cancel() {
2573b562e328 Promises rewritten, added improved version of AsyncQueue
cin
parents:
diff changeset
283 SetCancelled();
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cin
parents:
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284 }
2573b562e328 Promises rewritten, added improved version of AsyncQueue
cin
parents:
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285
2573b562e328 Promises rewritten, added improved version of AsyncQueue
cin
parents:
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286 #endregion
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cin
parents:
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287 }
2573b562e328 Promises rewritten, added improved version of AsyncQueue
cin
parents:
diff changeset
288 }
2573b562e328 Promises rewritten, added improved version of AsyncQueue
cin
parents:
diff changeset
289