comparison Implab.Fx.Test/Sample/OverlayForm.Designer.cs @ 5:f2559580b481

implemented overlay helpers and some animation heplers improvments
author cin
date Tue, 24 Sep 2013 03:31:24 +0400
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4:381095ad0a69 5:f2559580b481
1 namespace Implab.Fx.Test.Sample
2 {
3 partial class OverlayForm
4 {
5 /// <summary>
6 /// Required designer variable.
7 /// </summary>
8 private System.ComponentModel.IContainer components = null;
9
10 /// <summary>
11 /// Clean up any resources being used.
12 /// </summary>
13 /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
14 protected override void Dispose(bool disposing)
15 {
16 if (disposing && (components != null))
17 {
18 components.Dispose();
19 }
20 base.Dispose(disposing);
21 }
22
23 #region Windows Form Designer generated code
24
25 /// <summary>
26 /// Required method for Designer support - do not modify
27 /// the contents of this method with the code editor.
28 /// </summary>
29 private void InitializeComponent()
30 {
31 this.button1 = new System.Windows.Forms.Button();
32 this.checkBox1 = new System.Windows.Forms.CheckBox();
33 this.label1 = new System.Windows.Forms.Label();
34 this.progressBar1 = new System.Windows.Forms.ProgressBar();
35 this.SuspendLayout();
36 //
37 // button1
38 //
39 this.button1.Location = new System.Drawing.Point(12, 12);
40 this.button1.Name = "button1";
41 this.button1.Size = new System.Drawing.Size(75, 23);
42 this.button1.TabIndex = 0;
43 this.button1.Text = "button1";
44 this.button1.UseVisualStyleBackColor = true;
45 this.button1.Click += new System.EventHandler(this.button1_Click);
46 //
47 // checkBox1
48 //
49 this.checkBox1.AutoSize = true;
50 this.checkBox1.Location = new System.Drawing.Point(12, 88);
51 this.checkBox1.Name = "checkBox1";
52 this.checkBox1.Size = new System.Drawing.Size(80, 17);
53 this.checkBox1.TabIndex = 1;
54 this.checkBox1.Text = "checkBox1";
55 this.checkBox1.UseVisualStyleBackColor = true;
56 //
57 // label1
58 //
59 this.label1.AutoSize = true;
60 this.label1.Location = new System.Drawing.Point(13, 42);
61 this.label1.Name = "label1";
62 this.label1.Size = new System.Drawing.Size(35, 13);
63 this.label1.TabIndex = 2;
64 this.label1.Text = "label1";
65 //
66 // progressBar1
67 //
68 this.progressBar1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
69 | System.Windows.Forms.AnchorStyles.Left)
70 | System.Windows.Forms.AnchorStyles.Right)));
71 this.progressBar1.Location = new System.Drawing.Point(12, 59);
72 this.progressBar1.Name = "progressBar1";
73 this.progressBar1.Size = new System.Drawing.Size(260, 23);
74 this.progressBar1.TabIndex = 3;
75 //
76 // OverlayForm
77 //
78 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
79 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
80 this.ClientSize = new System.Drawing.Size(284, 262);
81 this.Controls.Add(this.progressBar1);
82 this.Controls.Add(this.label1);
83 this.Controls.Add(this.checkBox1);
84 this.Controls.Add(this.button1);
85 this.Name = "OverlayForm";
86 this.Text = "OverlayForm";
87 this.ResumeLayout(false);
88 this.PerformLayout();
89
90 }
91
92 #endregion
93
94 private System.Windows.Forms.Button button1;
95 private System.Windows.Forms.CheckBox checkBox1;
96 private System.Windows.Forms.Label label1;
97 private System.Windows.Forms.ProgressBar progressBar1;
98 }
99 }