Mercurial > pub > ImplabNet
annotate Implab.Fx.Test/Sample/OverlayForm.Designer.cs @ 203:4d9830a9bbb8 v2
Added 'Fail' method to RunnableComponent which allows component to move from
Running to Failed state.
Added PollingComponent a timer based runnable component
More tests
Added FailPromise a thin class to wrap exceptions
Fixed error handling in SuccessPromise classes.
author | cin |
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date | Tue, 18 Oct 2016 17:49:54 +0300 |
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1 namespace Implab.Fx.Test.Sample |
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2 { |
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3 partial class OverlayForm |
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4 { |
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5 /// <summary> |
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6 /// Required designer variable. |
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7 /// </summary> |
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8 private System.ComponentModel.IContainer components = null; |
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9 |
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10 /// <summary> |
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11 /// Clean up any resources being used. |
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12 /// </summary> |
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13 /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> |
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14 protected override void Dispose(bool disposing) |
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15 { |
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16 if (disposing && (components != null)) |
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17 { |
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18 components.Dispose(); |
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19 } |
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20 base.Dispose(disposing); |
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21 } |
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22 |
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23 #region Windows Form Designer generated code |
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24 |
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25 /// <summary> |
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26 /// Required method for Designer support - do not modify |
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27 /// the contents of this method with the code editor. |
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28 /// </summary> |
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29 private void InitializeComponent() |
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30 { |
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31 this.button1 = new System.Windows.Forms.Button(); |
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32 this.checkBox1 = new System.Windows.Forms.CheckBox(); |
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33 this.label1 = new System.Windows.Forms.Label(); |
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34 this.progressBar1 = new System.Windows.Forms.ProgressBar(); |
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35 this.SuspendLayout(); |
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36 // |
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37 // button1 |
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38 // |
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39 this.button1.Location = new System.Drawing.Point(12, 12); |
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40 this.button1.Name = "button1"; |
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41 this.button1.Size = new System.Drawing.Size(75, 23); |
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42 this.button1.TabIndex = 0; |
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43 this.button1.Text = "button1"; |
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44 this.button1.UseVisualStyleBackColor = true; |
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45 this.button1.Click += new System.EventHandler(this.button1_Click); |
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46 // |
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47 // checkBox1 |
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48 // |
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49 this.checkBox1.AutoSize = true; |
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50 this.checkBox1.Location = new System.Drawing.Point(12, 88); |
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51 this.checkBox1.Name = "checkBox1"; |
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52 this.checkBox1.Size = new System.Drawing.Size(80, 17); |
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53 this.checkBox1.TabIndex = 1; |
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54 this.checkBox1.Text = "checkBox1"; |
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55 this.checkBox1.UseVisualStyleBackColor = true; |
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56 // |
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57 // label1 |
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58 // |
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59 this.label1.AutoSize = true; |
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60 this.label1.Location = new System.Drawing.Point(13, 42); |
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61 this.label1.Name = "label1"; |
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62 this.label1.Size = new System.Drawing.Size(35, 13); |
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63 this.label1.TabIndex = 2; |
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64 this.label1.Text = "label1"; |
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65 // |
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66 // progressBar1 |
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67 // |
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68 this.progressBar1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) |
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69 | System.Windows.Forms.AnchorStyles.Left) |
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70 | System.Windows.Forms.AnchorStyles.Right))); |
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71 this.progressBar1.Location = new System.Drawing.Point(12, 59); |
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72 this.progressBar1.Name = "progressBar1"; |
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73 this.progressBar1.Size = new System.Drawing.Size(260, 23); |
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74 this.progressBar1.TabIndex = 3; |
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75 // |
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76 // OverlayForm |
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77 // |
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78 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); |
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79 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; |
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80 this.ClientSize = new System.Drawing.Size(284, 262); |
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81 this.Controls.Add(this.progressBar1); |
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82 this.Controls.Add(this.label1); |
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83 this.Controls.Add(this.checkBox1); |
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84 this.Controls.Add(this.button1); |
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85 this.Name = "OverlayForm"; |
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86 this.Text = "OverlayForm"; |
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87 this.ResumeLayout(false); |
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88 this.PerformLayout(); |
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89 |
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90 } |
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91 |
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92 #endregion |
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93 |
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94 private System.Windows.Forms.Button button1; |
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95 private System.Windows.Forms.CheckBox checkBox1; |
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96 private System.Windows.Forms.Label label1; |
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97 private System.Windows.Forms.ProgressBar progressBar1; |
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98 } |
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99 } |