Mercurial > pub > ImplabNet
diff Implab.Fx.Test/Sample/OverlayForm.Designer.cs @ 5:f2559580b481
implemented overlay helpers and some animation heplers improvments
author | cin |
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date | Tue, 24 Sep 2013 03:31:24 +0400 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Implab.Fx.Test/Sample/OverlayForm.Designer.cs Tue Sep 24 03:31:24 2013 +0400 @@ -0,0 +1,99 @@ +namespace Implab.Fx.Test.Sample +{ + partial class OverlayForm + { + /// <summary> + /// Required designer variable. + /// </summary> + private System.ComponentModel.IContainer components = null; + + /// <summary> + /// Clean up any resources being used. + /// </summary> + /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// <summary> + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// </summary> + private void InitializeComponent() + { + this.button1 = new System.Windows.Forms.Button(); + this.checkBox1 = new System.Windows.Forms.CheckBox(); + this.label1 = new System.Windows.Forms.Label(); + this.progressBar1 = new System.Windows.Forms.ProgressBar(); + this.SuspendLayout(); + // + // button1 + // + this.button1.Location = new System.Drawing.Point(12, 12); + this.button1.Name = "button1"; + this.button1.Size = new System.Drawing.Size(75, 23); + this.button1.TabIndex = 0; + this.button1.Text = "button1"; + this.button1.UseVisualStyleBackColor = true; + this.button1.Click += new System.EventHandler(this.button1_Click); + // + // checkBox1 + // + this.checkBox1.AutoSize = true; + this.checkBox1.Location = new System.Drawing.Point(12, 88); + this.checkBox1.Name = "checkBox1"; + this.checkBox1.Size = new System.Drawing.Size(80, 17); + this.checkBox1.TabIndex = 1; + this.checkBox1.Text = "checkBox1"; + this.checkBox1.UseVisualStyleBackColor = true; + // + // label1 + // + this.label1.AutoSize = true; + this.label1.Location = new System.Drawing.Point(13, 42); + this.label1.Name = "label1"; + this.label1.Size = new System.Drawing.Size(35, 13); + this.label1.TabIndex = 2; + this.label1.Text = "label1"; + // + // progressBar1 + // + this.progressBar1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) + | System.Windows.Forms.AnchorStyles.Left) + | System.Windows.Forms.AnchorStyles.Right))); + this.progressBar1.Location = new System.Drawing.Point(12, 59); + this.progressBar1.Name = "progressBar1"; + this.progressBar1.Size = new System.Drawing.Size(260, 23); + this.progressBar1.TabIndex = 3; + // + // OverlayForm + // + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(284, 262); + this.Controls.Add(this.progressBar1); + this.Controls.Add(this.label1); + this.Controls.Add(this.checkBox1); + this.Controls.Add(this.button1); + this.Name = "OverlayForm"; + this.Text = "OverlayForm"; + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + + private System.Windows.Forms.Button button1; + private System.Windows.Forms.CheckBox checkBox1; + private System.Windows.Forms.Label label1; + private System.Windows.Forms.ProgressBar progressBar1; + } +} \ No newline at end of file