annotate Implab/Automaton/DFATable.cs @ 260:547a2fc0d93e v3 v3.0.6

minor fixes
author cin
date Fri, 13 Apr 2018 19:14:59 +0300
parents 7c7e9ad6fe4a
children
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1 using Implab;
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2 using System;
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3 using System.Collections.Generic;
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4 using System.Linq;
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5 using System.Diagnostics;
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6 using System.IO;
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7 using System.CodeDom.Compiler;
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8 using System.CodeDom;
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9
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10 namespace Implab.Automaton {
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11 public class DFATable : IDFATableBuilder {
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12 int m_stateCount;
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13 int m_symbolCount;
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14 int m_initialState;
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15
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16 readonly HashSet<int> m_finalStates = new HashSet<int>();
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17 readonly HashSet<AutomatonTransition> m_transitions = new HashSet<AutomatonTransition>();
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18
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19
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20 #region IDFADefinition implementation
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21
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22 public bool IsFinalState(int s) {
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23 Safe.ArgumentInRange(s >= 0 && s < m_stateCount, nameof(s));
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24
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25 return m_finalStates.Contains(s);
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26 }
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27
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28 public IEnumerable<int> FinalStates {
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29 get {
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30 return m_finalStates;
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31 }
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32 }
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33
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34 public int StateCount {
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35 get { return m_stateCount; }
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36 }
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37
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38 public int AlphabetSize {
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39 get { return m_symbolCount; }
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40 }
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41
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42 public int InitialState {
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43 get { return m_initialState; }
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44 }
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45
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46 #endregion
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47
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48 public void SetInitialState(int s) {
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49 Safe.ArgumentInRange(s >= 0, nameof(s));
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50 m_stateCount = Math.Max(m_stateCount, s + 1);
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51 m_initialState = s;
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52 }
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53
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54 public void MarkFinalState(int state) {
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55 m_stateCount = Math.Max(m_stateCount, state + 1);
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56 m_finalStates.Add(state);
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57 }
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58
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59 public void Add(AutomatonTransition item) {
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60 Safe.ArgumentAssert(item.s1 >= 0, nameof(item));
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61 Safe.ArgumentAssert(item.s2 >= 0, nameof(item));
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62 Safe.ArgumentAssert(item.edge >= 0, nameof(item));
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63
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64 m_stateCount = Math.Max(m_stateCount, Math.Max(item.s1, item.s2) + 1);
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65 m_symbolCount = Math.Max(m_symbolCount, item.edge + 1);
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66
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67 m_transitions.Add(item);
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68 }
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69
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70 public void Clear() {
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71 m_stateCount = 0;
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72 m_symbolCount = 0;
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73 m_finalStates.Clear();
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74 m_transitions.Clear();
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75 }
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76
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77 public bool Contains(AutomatonTransition item) {
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78 return m_transitions.Contains(item);
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79 }
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80
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81 public void CopyTo(AutomatonTransition[] array, int arrayIndex) {
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82 m_transitions.CopyTo(array, arrayIndex);
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83 }
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84
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85 public bool Remove(AutomatonTransition item) {
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86 return m_transitions.Remove(item);
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87 }
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88
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89 public int Count {
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90 get {
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91 return m_transitions.Count;
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92 }
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93 }
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94
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95 public bool IsReadOnly {
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96 get {
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97 return false;
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98 }
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99 }
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100
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101 public IEnumerator<AutomatonTransition> GetEnumerator() {
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102 return m_transitions.GetEnumerator();
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103 }
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104
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105 System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() {
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106 return GetEnumerator();
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107 }
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108
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109 public void AddSymbol(int symbol) {
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110 Safe.ArgumentAssert(symbol >= 0, "symbol");
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111 m_symbolCount = Math.Max(symbol + 1, m_symbolCount);
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112 }
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113
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114 public int[,] CreateTransitionTable() {
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115 var table = new int[StateCount,AlphabetSize];
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116
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117 for (int i = 0; i < StateCount; i++)
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118 for (int j = 0; j < AlphabetSize; j++)
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119 table[i, j] = AutomatonConst.UnreachableState;
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120
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121 foreach (var t in this)
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122 table[t.s1,t.edge] = (byte)t.s2;
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123
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124 return table;
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125 }
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126
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127 public bool[] CreateFinalStateTable() {
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128 var table = new bool[StateCount];
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129
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130 foreach (var s in FinalStates)
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131 table[s] = true;
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132
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133 return table;
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134 }
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135
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136 /// <summary>Формирует множества конечных состояний перед началом работы алгоритма минимизации.</summary>
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137 /// <remarks>
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138 /// В процессе построения минимального автомата требуется разделить множество состояний,
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139 /// на два подмножества - конечные состояния и все остальные, после чего эти подмножества
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140 /// будут резделены на более мелкие. Иногда требуется гарантировать различия конечных сосотяний,
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141 /// для этого необходимо переопределить даннцю фукнцию, для получения множеств конечных состояний.
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142 /// </remarks>
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143 /// <returns>The final states.</returns>
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144 protected virtual IEnumerable<HashSet<int>> SplitFinalStates(IEnumerable<int> states) {
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145 return new [] { new HashSet<int>(states) };
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146 }
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147
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148 protected void Optimize(
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149 IDFATableBuilder optimalDFA,
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150 IDictionary<int,int> alphabetMap,
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151 IDictionary<int,int> stateMap
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152 ) {
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153 Safe.ArgumentNotNull(optimalDFA, "dfa");
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154 Safe.ArgumentNotNull(alphabetMap, "alphabetMap");
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155 Safe.ArgumentNotNull(stateMap, "stateMap");
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156
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157
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158 var setComparer = new CustomEqualityComparer<HashSet<int>>(
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159 (x, y) => x.SetEquals(y),
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160 s => s.Sum(x => x.GetHashCode())
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161 );
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162
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163 var optimalStates = new HashSet<HashSet<int>>(setComparer);
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164 var queue = new HashSet<HashSet<int>>(setComparer);
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165
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166 optimalStates.Add(new HashSet<int>(FinalStates));
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167
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168 var state = new HashSet<int>(
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169 Enumerable
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170 .Range(0, m_stateCount)
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171 .Where(i => !m_finalStates.Contains(i))
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172 );
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173
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174 optimalStates.Add(state);
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175 queue.Add(state);
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176
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177 var rmap = m_transitions
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178 .GroupBy(t => t.s2)
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179 .ToDictionary(
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180 g => g.Key, // s2
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181 g => g.ToLookup(t => t.edge, t => t.s1)//.ToDictionary(p => p.Key)
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182 );
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183
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184 while (queue.Count > 0) {
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185 var stateA = queue.First();
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186 queue.Remove(stateA);
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187
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188 for (int c = 0; c < m_symbolCount; c++) {
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189 var stateX = new HashSet<int>();
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190 foreach(var a in stateA.Where(rmap.ContainsKey))
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191 stateX.UnionWith(rmap[a][c]); // all states from wich the symbol 'c' leads to the state 'a'
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192
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193 var tmp = optimalStates.ToArray();
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194 foreach (var stateY in tmp) {
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195 var stateR1 = new HashSet<int>(stateY);
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196 var stateR2 = new HashSet<int>(stateY);
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197
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198 stateR1.IntersectWith(stateX);
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199 stateR2.ExceptWith(stateX);
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200
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201 if (stateR1.Count > 0 && stateR2.Count > 0) {
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202
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203
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204 optimalStates.Remove(stateY);
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205 optimalStates.Add(stateR1);
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206 optimalStates.Add(stateR2);
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207
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208 if (queue.Contains(stateY)) {
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209 queue.Remove(stateY);
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210 queue.Add(stateR1);
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211 queue.Add(stateR2);
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212 } else {
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213 queue.Add(stateR1.Count <= stateR2.Count ? stateR1 : stateR2);
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214 }
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215 }
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216 }
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217 }
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218 }
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219
183
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220 // дополнительно разбиваем конечные состояния
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parents: 182
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221 foreach (var final in optimalStates.Where(s => s.Overlaps(m_finalStates)).ToArray()) {
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222 optimalStates.Remove(final);
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223 foreach (var split in SplitFinalStates(final))
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224 optimalStates.Add(split);
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parents: 182
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225 }
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parents: 182
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226
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parents: 182
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227
176
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228 // карта получения оптимального состояния по соотвествующему ему простому состоянию
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229 var nextState = 0;
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230 foreach (var item in optimalStates) {
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231 var id = nextState++;
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232 foreach (var s in item)
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233 stateMap[s] = id;
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234 }
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235
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236 // получаем минимальный алфавит
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237 // входные символы не различимы, если Move(s,a1) == Move(s,a2), для любого s
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238 // для этого используем алгоритм кластеризации, сначала
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239 // считаем, что все символы не различимы
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240
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241 var minClasses = new HashSet<HashSet<int>>(setComparer);
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242 var alphaQueue = new Queue<HashSet<int>>();
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243 alphaQueue.Enqueue(new HashSet<int>(Enumerable.Range(0,AlphabetSize)));
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244
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245 // для всех состояний, будем проверять каждый класс на различимость,
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246 // т.е. символы различимы, если они приводят к разным состояниям
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247 for (int s = 0 ; s < optimalStates.Count; s++) {
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248 var newQueue = new Queue<HashSet<int>>();
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249
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250 foreach (var A in alphaQueue) {
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251 // классы из одного символа делить бесполезно, переводим их сразу в
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252 // результирующий алфавит
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253 if (A.Count == 1) {
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254 minClasses.Add(A);
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255 continue;
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256 }
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257
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258 // различаем классы символов, которые переводят в различные оптимальные состояния
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259 // optimalState -> alphaClass
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260 var classes = new Dictionary<int, HashSet<int>>();
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261
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262 foreach (var term in A) {
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263 // ищем все переходы класса по символу term
182
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264 var s2 = m_transitions.Where(t => stateMap[t.s1] == s && t.edge == term).Select(t => stateMap[t.s2]).DefaultIfEmpty(-1).First();
176
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265
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266 HashSet<int> a2;
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267 if (!classes.TryGetValue(s2, out a2)) {
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268 a2 = new HashSet<int>();
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269 newQueue.Enqueue(a2);
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270 classes[s2] = a2;
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271 }
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272 a2.Add(term);
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273 }
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274 }
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275
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276 if (newQueue.Count == 0)
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277 break;
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278 alphaQueue = newQueue;
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279 }
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280
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281 // после окончания работы алгоритма в очереди останутся минимальные различимые классы
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282 // входных символов
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283 foreach (var A in alphaQueue)
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284 minClasses.Add(A);
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285
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286 // построение отображения алфавитов входных символов.
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287 // поскольку символ DFAConst.UNCLASSIFIED_INPUT может иметь
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288 // специальное значение, тогда сохраним минимальный класс,
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289 // содержащий этот символ на томже месте.
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290
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291 var nextCls = 0;
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292 foreach (var item in minClasses) {
236
302ca905c19e JsonReader optimizations
cin
parents: 229
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293 if (nextCls == AutomatonConst.UnclassifiedInput)
176
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parents: 172
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294 nextCls++;
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295
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296 // сохраняем DFAConst.UNCLASSIFIED_INPUT
236
302ca905c19e JsonReader optimizations
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parents: 229
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297 var cls = item.Contains(AutomatonConst.UnclassifiedInput) ? AutomatonConst.UnclassifiedInput : nextCls++;
182
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parents: 181
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298 optimalDFA.AddSymbol(cls);
176
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parents: 172
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299
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300 foreach (var a in item)
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301 alphabetMap[a] = cls;
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302 }
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303
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304 // построение автомата
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305 optimalDFA.SetInitialState(stateMap[m_initialState]);
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306
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307 foreach (var sf in m_finalStates.Select(s => stateMap[s]).Distinct())
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308 optimalDFA.MarkFinalState(sf);
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309
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310 foreach (var t in m_transitions.Select(t => new AutomatonTransition(stateMap[t.s1],stateMap[t.s2],alphabetMap[t.edge])).Distinct())
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311 optimalDFA.Add(t);
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312 }
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313
240
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parents: 236
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314 /*protected string PrintDFA<TInput, TState>(IAlphabet<TInput> inputAlphabet, IAlphabet<TState> stateAlphabet) {
176
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315 Safe.ArgumentNotNull(inputAlphabet, "inputAlphabet");
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316 Safe.ArgumentNotNull(stateAlphabet, "stateAlphabet");
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317
182
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318 var data = new List<string>();
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319
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320 data.Add("digraph dfa {");
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parents: 181
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321
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parents: 181
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322 foreach (var final in m_finalStates)
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parents: 181
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323 data.Add(String.Format("{0} [shape=box];",String.Join("", stateAlphabet.GetSymbols(final))));
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parents: 181
diff changeset
324
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parents: 181
diff changeset
325 foreach (var t in m_transitions)
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326 data.Add(String.Format(
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327 "{0} -> {2} [label={1}];",
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328 String.Join("", stateAlphabet.GetSymbols(t.s1)),
236
302ca905c19e JsonReader optimizations
cin
parents: 229
diff changeset
329 ToLiteral(ToLiteral(String.Join("", t.edge == AutomatonConst.UnclassifiedInput ? new [] { "@" } : inputAlphabet.GetSymbols(t.edge).Select(x => x.ToString())))),
182
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parents: 181
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330 String.Join("", stateAlphabet.GetSymbols(t.s2))
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parents: 181
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331 ));
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parents: 181
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332 data.Add("}");
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parents: 181
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333 return String.Join("\n", data);
176
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parents: 172
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334 }
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335
182
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parents: 181
diff changeset
336 static string ToLiteral(string input)
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parents: 181
diff changeset
337 {
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parents: 181
diff changeset
338 using (var writer = new StringWriter())
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cin
parents: 181
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339 {
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cin
parents: 181
diff changeset
340 using (var provider = CodeDomProvider.CreateProvider("CSharp"))
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cin
parents: 181
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341 {
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parents: 181
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342 provider.GenerateCodeFromExpression(new CodePrimitiveExpression(input), writer, null);
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cin
parents: 181
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343 return writer.ToString();
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parents: 181
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344 }
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parents: 181
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345 }
240
fa6cbf4d8841 refactoring, moving to dotnercore, simplifying promises
cin
parents: 236
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346 }*/
176
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parents: 172
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347 }
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parents: 172
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348 }